Unknown W. Brackets
e7b968be73
Debugger: Notate Memcpys directly as well.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets
88e2b9b740
Debugger: Notate memset tags directly.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets
f7740edc6d
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
Unknown W. Brackets
f32f89dd90
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
Henrik Rydgård
1c3c384289
Merge pull request #14079 from unknownbrackets/ppge-aspect
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Savedata: Show save icons with proper aspect ratio
2021-02-15 11:20:41 +01:00
Henrik Rydgård
b539ce8c2c
Merge pull request #14078 from unknownbrackets/ppge-alloc
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PPGe: Decimate text images properly
2021-02-08 10:09:21 +01:00
Unknown W. Brackets
f7c17817fe
PPGe: Decimate early if kernel alloc fails.
2021-02-07 23:17:53 -08:00
Unknown W. Brackets
c87b53a9fe
PPGe: Decimate text images properly.
2021-02-07 23:06:35 -08:00
Unknown W. Brackets
839be8e636
PPGe: Clear text allocations on shutdown.
2021-02-06 14:23:35 -08:00
Unknown W. Brackets
47523a0557
PPGe: Fallback to atlas text on alloc fail.
2021-02-06 14:10:18 -08:00
Unknown W. Brackets
0b666d0dac
PPGe: Scale down by worst of window/internal res.
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See #13958 .
2021-01-23 09:04:58 -08:00
Unknown W. Brackets
b60074f697
http: Prevent Windows header leak from HTTPClient.
2021-01-09 14:45:03 -08:00
Henrik Rydgård
71511adad6
Merge pull request #13868 from unknownbrackets/savedata
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Savedata: Prevent garbage bleeding into save icons
2021-01-04 08:06:04 +01:00
Unknown W. Brackets
4573907098
Savedata: Prevent garbage bleeding into save icons.
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This pads out the icon data and also fixes a potential buffer overflow
during image data copy.
2021-01-03 16:26:31 -08:00
Unknown W. Brackets
3c9ab13672
GPU: Remove NULL GPU.
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We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Henrik Rydgård
e0aa187161
UWP: Fix dialog rendering (PPGe).
2020-12-20 12:11:02 +01:00
Henrik Rydgård
1405e28166
More buildfixes
2020-10-16 00:24:12 +02:00
Henrik Rydgård
8761bf2bc9
Move text rendering to Common.
2020-10-05 00:05:28 +02:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
15382d5f94
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
2d06730762
Fix regression where Gran Turismo ended up recreating the framebuffer on every frame in the menu.
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Should help #13458 slightly (but there's more to fix).
2020-09-21 09:56:52 +02:00