Commit Graph

220 Commits

Author SHA1 Message Date
Henrik Rydgard
620603c236 Fix bug in Vh2f (this instr needs more testing) 2013-02-20 00:24:21 +01:00
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a001b8b6f0 Tweak and note vsat0/vsat1 NaN handling. 2013-02-18 22:06:49 -08:00
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40b2a8dec1 Drop the sign in vsqrt, but not vrsq. 2013-02-18 21:46:33 -08:00
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2dfdf3ffeb Implement Comp_VV2Op vfpu ops in the x86 jit.
Also, some cleanup.  No need for this extra boilerplate, simplify...

This makes the Bink video issue slightly better, in jit only.
2013-02-18 20:43:28 -08:00
Henrik Rydgard
f8058e4bae Disable warning for bad prefix as it floods in Wipeout Pulse. Cleanups. 2013-02-19 00:45:25 +01:00
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d89a32e99f Mark a bunch of VFPU functions which eat prefixes. 2013-02-18 14:37:53 -08:00
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0e0b70bb8e vi2uc, etc. should apply the D prefix as float.
So say tests on an actual PSP.
2013-02-18 13:38:29 -08:00
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27942606ad Use prefixD directly in jit, just like interp now. 2013-02-17 22:46:34 -08:00
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b4fb06f51c Respect the writemask in VDot.
Although it's basically a no-op in that case...
2013-02-17 17:52:59 -08:00
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106cbcfc5d Fix possible overlap issue in VDot. 2013-02-16 21:26:32 -08:00
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1ef4ccc5a1 Log an error when vfpu swizzle is used badly. 2013-02-16 02:04:04 -08:00
Henrik Rydgard
909b768f47 Don't need separate variables for writemask. Some optimizations. 2013-02-16 09:28:55 +01:00
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be8ddf12aa Don't go out of bounds applying vfpu swizzle. 2013-02-15 23:43:40 -08:00
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b1f31f052e Apply prefixes on vscl to t.
It seems to do so with bugs on a real PSP.
2013-02-15 23:43:25 -08:00
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e65e551f52 Fix VFPU D prefix handling for -0.0f. 2013-02-15 20:40:00 -08:00
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abe390e6f3 Add some checks for fpu/vfpu writing to $0. 2013-02-14 00:27:09 -08:00
Henrik Rydgard
7a22b4694b Prefixes are allowed on vcst, not that it makes much sense to use them. 2013-02-03 09:47:56 +01:00
Henrik Rydgard
d44c5bff45 Add some stubs to remember to implement these VFPU ops... 2013-02-02 23:48:22 +01:00
raven02
9dbb9fa5eb Add NaN handling to vf2i , vsge , vslt 2013-01-29 09:15:23 +08:00
Henrik Rydgard
82d5ae021e VFPU: cap/floor float-to-int conversion instructions 2013-01-22 22:03:40 +01:00
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862c88d61a More warning fixes, switches and printfs, etc.
This time ones not reported by Visual Studio.
2013-01-19 18:32:37 -08:00
Henrik Rydgard
0a374047b1 initial implementation of vh2f, used in Saint Seiya 2013-01-14 20:44:10 +01:00
Henrik Rydgard
9363a867e2 Add glViewport to cached gl state. Add a couple of missing VFPU ops. 2013-01-06 23:23:36 +01:00
Henrik Rydgard
c459c7e3a8 Fix the vsocp instruction. Fixes clipping bug in Fired Up. 2013-01-06 16:20:32 +01:00
TMaul
e8f240c1d4 Fix some more possible errors
Shadowed var n in MIPSIntVFPU

Possible buffer overflow in vertexdecoder.h

fix valid address checking in sceRtc function
2012-12-23 20:51:05 +00:00