Henrik Rydgard
|
6dd86cd843
|
Get rid of the ForceFlushToZero hidden config option
|
2015-10-08 14:54:41 +02:00 |
|
Henrik Rydgard
|
42ce836ba5
|
Some minor renames and cleanups
|
2015-10-08 14:43:16 +02:00 |
|
Henrik Rydgard
|
b73920fcba
|
ARM64: Cleanups in regcache and jit
|
2015-07-11 17:00:01 +02:00 |
|
Henrik Rydgard
|
568e2abb2b
|
Save/load static registers around replacement funcs
|
2015-07-11 16:59:13 +02:00 |
|
Henrik Rydgard
|
844a3f19a9
|
Fix bugs and issues in ARM64 static alloc. Thanks unknown for finding the problem.
|
2015-07-11 16:59:09 +02:00 |
|
Henrik Rydgard
|
a0bf934796
|
ARM64: Some work on static allocation. Close to working, cube.elf runs 700 blocks but then hangs (?!)
|
2015-07-11 16:59:09 +02:00 |
|
Unknown W. Brackets
|
8fdceba7ca
|
Add timing for all the basics.
This way we can see overall stats for a frame.
|
2015-07-03 12:05:08 -07:00 |
|
Unknown W. Brackets
|
4d7a948717
|
arm64: Fix a dump mistake with rounding modes.
|
2015-06-28 16:35:46 -07:00 |
|
Unknown W. Brackets
|
b6612edf67
|
arm64: Use a cached rounding func for cvt.w.s.
This is much faster for this particular instruction, although not all
games even use it.
|
2015-06-28 12:40:29 -07:00 |
|
Unknown W. Brackets
|
213ad4bcc9
|
arm64: Cleanup branch code a tiny bit.
Want to make it clear that we can't kill W0 at this point (delay slots.)
|
2015-06-28 09:28:54 -07:00 |
|
Henrik Rydgård
|
70fa830ba5
|
Split out the ReplaceJalTo test logic.
This makes it so the IR, in the future, can work correctly for
replacements.
|
2015-04-12 13:35:10 -07:00 |
|
Henrik Rydgård
|
81dec36da8
|
Use an accessor to read the compilerPC.
In the IR it will be read from the block.
|
2015-04-11 01:14:37 -07:00 |
|
Henrik Rydgård
|
a897723e6a
|
Separate out jit reading nearby instructions.
This makes it easier to use an IR for these things, or remove them.
|
2015-04-11 00:53:24 -07:00 |
|
Henrik Rydgård
|
fbaffdceab
|
Remove some outdated comments, minor stuff
|
2015-04-06 18:13:36 +02:00 |
|
Henrik Rydgard
|
0a70618f87
|
ARM64: Accurate floating point rounding. For some reason, FTZ doesn't seem to work though.
|
2015-04-06 18:13:36 +02:00 |
|
Henrik Rydgard
|
44286a2b37
|
ARM64: Accurate float->int conversion with rounding mode.
|
2015-04-06 18:13:34 +02:00 |
|
Henrik Rydgard
|
ad648baa9c
|
ARM64 regcache: Add support to "pointerify" registers. Use in load/store to cut down instructions.
|
2015-04-06 18:13:32 +02:00 |
|
Henrik Rydgard
|
57e759a605
|
ARM64: Fix and turn on basic block linking
|
2015-04-06 18:13:17 +02:00 |
|
Henrik Rydgard
|
4233921ab7
|
ARM64: Some more instructions, func replacements
|
2015-04-06 18:13:16 +02:00 |
|
Henrik Rydgard
|
77501e220d
|
ARM64: Enable a few more instructions, more emitter/disasm unittests
|
2015-04-06 18:13:13 +02:00 |
|
Henrik Rydgard
|
d2c746dd64
|
ARM64: Get the FP reg cache working, implement some basic FP arith
|
2015-04-06 18:13:11 +02:00 |
|
Henrik Rydgard
|
8dc77ff32e
|
ARM64: Turn off some debugging stuff, start implementing instructions. Something is wrong though, if I implement more than addiu things break..
|
2015-04-06 18:13:09 +02:00 |
|
Henrik Rydgard
|
cc722f09f6
|
Improve ARM64 disassembly by merging MOVZ+MOVK. Minor stuff.
|
2015-04-06 18:13:07 +02:00 |
|
Henrik Rydgard
|
58b059ca14
|
Some casting cleanup, misc
|
2015-04-06 18:13:06 +02:00 |
|
Henrik Rydgard
|
34ab532971
|
ARM64 jit: Fix some pointer truncations and other fun stuff..
|
2015-04-06 18:13:05 +02:00 |
|