Henrik Rydgard
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b7725c4f40
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Remove empty header files
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2015-10-08 18:54:33 +02:00 |
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Henrik Rydgard
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42ce836ba5
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Some minor renames and cleanups
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2015-10-08 14:43:16 +02:00 |
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Henrik Rydgard
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d1bbc1d3c0
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More regcache fixes. ML_IMM works now although there is another stability issue somewhere.
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2015-07-11 16:59:13 +02:00 |
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Henrik Rydgard
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9af6abd8a1
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ARM64: Support pointerified static allocs, statically allocate SP
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2015-07-11 16:59:10 +02:00 |
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Henrik Rydgard
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844a3f19a9
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Fix bugs and issues in ARM64 static alloc. Thanks unknown for finding the problem.
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2015-07-11 16:59:09 +02:00 |
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Henrik Rydgard
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a0bf934796
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ARM64: Some work on static allocation. Close to working, cube.elf runs 700 blocks but then hangs (?!)
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2015-07-11 16:59:09 +02:00 |
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Henrik Rydgard
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7011758e83
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Move misplaced FlushIcache() in Arm64Asm.cpp
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2015-07-05 10:03:52 +02:00 |
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Unknown W. Brackets
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66d85233b9
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arm64: Flush only caller-saved regs before calls.
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2015-07-03 10:09:43 -07:00 |
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Unknown W. Brackets
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b6612edf67
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arm64: Use a cached rounding func for cvt.w.s.
This is much faster for this particular instruction, although not all
games even use it.
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2015-06-28 12:40:29 -07:00 |
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Henrik Rydgard
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e848247f88
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ARM64: Also save FP registers around the JIT dispatcher loop
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2015-06-14 13:03:46 +02:00 |
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Henrik Rydgard
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2c05334d47
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ARM64: Fix bug where we didn't save the FP registers correctly in the vertex decoder.
Also port a few ops from dolphin's ARM64 emitter.
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2015-06-14 12:56:44 +02:00 |
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Henrik Rydgard
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6cb107d6fc
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ARM64: Fix LDP disassembly
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2015-04-06 18:13:25 +02:00 |
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Henrik Rydgard
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a12e448fb4
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ARM64: Stub vertex decoder jit, implementing just enough for the cube.elf cube.
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2015-04-06 18:13:18 +02:00 |
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Henrik Rydgard
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4233921ab7
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ARM64: Some more instructions, func replacements
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2015-04-06 18:13:16 +02:00 |
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Henrik Rydgard
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77501e220d
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ARM64: Enable a few more instructions, more emitter/disasm unittests
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2015-04-06 18:13:13 +02:00 |
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Henrik Rydgard
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8dc77ff32e
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ARM64: Turn off some debugging stuff, start implementing instructions. Something is wrong though, if I implement more than addiu things break..
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2015-04-06 18:13:09 +02:00 |
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Henrik Rydgard
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58b059ca14
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Some casting cleanup, misc
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2015-04-06 18:13:06 +02:00 |
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Henrik Rydgard
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34ab532971
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ARM64 jit: Fix some pointer truncations and other fun stuff..
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2015-04-06 18:13:05 +02:00 |
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Henrik Rydgard
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e7e58591da
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More JIT work, not quite there yet...
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2015-04-06 18:13:04 +02:00 |
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Henrik Rydgard
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524583d53e
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ARM64 emitter work, dispatcher work, etc. More work needed.
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2015-04-06 18:13:03 +02:00 |
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Henrik Rydgard
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8945b2476d
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Add the beginnings of a rudimentary ARM64 disassembler
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2015-04-06 18:13:03 +02:00 |
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Henrik Rydgard
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b309c83973
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Initial work on ARM64, based on the ARM jit.
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2015-04-06 18:13:01 +02:00 |
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