Commit Graph

168 Commits

Author SHA1 Message Date
raven02
4f744436bb Return -1 when no atrac inited 2014-02-12 21:55:36 +08:00
raven02
7dcf355cd6 MediaEngine : getAudioTimeStamp() returns m_audiopts 2014-02-11 19:24:51 +08:00
Henrik Rydgård
169844cc8c MediaEngine/atrac: Initialize some variables, remove use of some deprecated functions 2014-01-27 14:08:05 +01:00
Henrik Rydgård
cc4882267a Merge pull request #5231 from unknownbrackets/swap
Merge just some endian / swap related fixes
2014-01-26 14:44:52 -08:00
Ced2911
451e80c5c8 [core/MediaEndigne] endian fix for video 2014-01-26 14:27:05 -08:00
Henrik Rydgård
8fa6105472 Initialize m_audiopts 2014-01-26 23:21:39 +01:00
Unknown W. Brackets
af411e6b1e Check for AV_NOPTS_VALUE from ffmpeg pts values.
Apparently it's returning this now.  If we don't have it, just increment.

Fixes #5217.
2014-01-25 14:59:28 -08:00
Unknown W. Brackets
f19d8d2eae Handle alternating video streams a lot better. 2014-01-21 01:16:16 -08:00
Unknown W. Brackets
2a9e674045 Reset "no audio data" flag when adding more data.
It might have audio data.  Although, probably, we should detect this when
sceMpegGetAtracAu() is called.
2014-01-10 16:15:03 -08:00
Unknown W. Brackets
936f34a6b7 Check the audio buffer size just in case.
This way we definitely won't overfill it.
2014-01-04 01:25:42 -08:00
Unknown W. Brackets
4e929764c8 Set the audio/video streams per sceMpegGet*Au().
This fixes #2226, thanks to @raven02 for finding the issue.  Could also
help e.g. Xyanide: Resurrection and a few other games.

The video codec change path is not super well tested, because I couldn't
find a game that triggered it, but it should work.
2014-01-03 09:29:37 -08:00
Unknown W. Brackets
82a7680bab Remove the 5 packet min for openContext.
Should be safer, and with retrying, it's no longer necessary.
2014-01-01 21:00:29 -08:00
Unknown W. Brackets
2c38805791 Retry opening the context if it fails at first.
This fixes #4550, the hang on the crash video in FF4.
2014-01-01 20:47:10 -08:00
Unknown W. Brackets
c1dcebce07 Fix savestates when videos are playing. 2014-01-01 20:44:51 -08:00
Unknown W. Brackets
ce7c5e0cf9 Initialize m_decodingsize to 0.
Fixes #4609, intermittent video issues in Lunar.
_PsmfPlayerFillRingbuffer() expects getRemainSize() to return something
useful even before the context is opened.
2014-01-01 15:14:22 -08:00
Unknown W. Brackets
8e797796e5 Wait for only 5 frames before seeking mpegs.
Workaround for Mana Khemia, ugh... must be more complex logic.  Valkyrie
Profile still works.
2013-12-17 02:00:57 -08:00
Unknown W. Brackets
3204ec94fb Forget video end when more packets are added.
Good for looping videos, for example Burnout.
2013-12-14 11:33:32 -08:00
Unknown W. Brackets
20b81ef552 Don't try to seek the video with too few packets.
Conservatively we seem to need approximately 6, which any video ought to
be longer than.
2013-12-14 11:18:08 -08:00
Unknown W. Brackets
ae0560a1db Ignore bad video decode addresses.
Instead of crashing, even if that's more fun.
2013-12-11 08:21:01 -08:00
Sacha
3e762f2864 Make !USE_FFMPEG savestates compatible. 2013-11-12 18:06:43 +10:00
Sacha
efad755ccc Buildfix !USE_FFMPEG 2013-11-12 17:52:43 +10:00
Henrik Rydgård
0e54e24b24 Revert "Use swap code from native instead. Remove all other versions of it."
Broke movie playback.

This reverts commit 9fcb08a326.

Conflicts:
	native
2013-10-28 17:24:03 +01:00
Sacha
9fcb08a326 Use swap code from native instead. Remove all other versions of it. 2013-10-28 03:07:32 +10:00
Unknown W. Brackets
ad8c4af936 Respect the bgm vol setting for at3, mp3, video. 2013-10-26 19:33:25 -07:00
Henrik Rydgard
f5a63d7d41 Better fix for the UINT_64 define issue on android 2013-10-20 13:52:31 +02:00