Unknown W. Brackets
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5b17005e31
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Correct result of scePsmfGetVideoInfo().
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2013-06-13 22:12:16 -07:00 |
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raven02
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9b164958a2
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Change to DEBUG_LOG
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2013-06-14 07:19:52 +08:00 |
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raven02
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0bb7462e2d
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Implement scePsmfVerifyPsmf
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2013-06-14 07:15:57 +08:00 |
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oioitff
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77a17cacc5
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Add support for multiple video/audio stream.
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2013-06-11 19:04:14 +08:00 |
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Henrik Rydgård
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e5050442be
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Merge pull request #2177 from oioitff/mpeg-fix
Improve mpeg timestamp.
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2013-06-09 14:05:03 -07:00 |
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oioitff
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32fb534375
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Improve mpeg timestamp.
Read 6 bytes timestamp instead.
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2013-06-10 04:21:36 +08:00 |
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Unknown W. Brackets
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46227c8473
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Don't delay psmf video when the audio has ended.
Lunar shows logos without any audio, which means the audio pts is always
0. That meant it delayed more each frame...
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2013-06-09 10:53:49 -07:00 |
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oioitff
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cdebf89584
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Improve some functions for scePsmfPlayer.
Fix video end issue for Mahou Shoujo Nanoha A's Portable: The Gears of
Destiny
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2013-06-10 01:07:43 +08:00 |
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Unknown W. Brackets
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14034fd9c1
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PSP can decode directly to vram, so detect that.
Not sure if any games do this but I did it in a test.
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2013-06-08 04:52:37 -07:00 |
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Unknown W. Brackets
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51d0f73008
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Apparently, return 1 is not needed now. Hurray.
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2013-06-08 03:00:47 -07:00 |
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oioitff
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5be3a6e748
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PsmfPlayer seems to step video and sync
in scePsmfPlayerGetVideoData.
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2013-06-08 00:27:31 +08:00 |
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Unknown W. Brackets
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61b46e30a0
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Return valid stuff in scePsmfQueryStream*().
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2013-06-06 23:07:25 -07:00 |
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Henrik Rydgard
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a3dd3b53c3
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Implement a couple basic Psmf functions, unify some project settings, update native.
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2013-06-05 21:24:14 +02:00 |
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Henrik Rydgard
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2e7b971895
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Check magic number to reject SFO files specifically from being loaded as modules. Should fix the strange Soul Calibur issue in issue #2063.
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2013-06-05 19:59:16 +02:00 |
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Unknown W. Brackets
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b695fdda85
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Ignore pixel mode -1 in psmf, seems to default?
This makes videos play fine in Sword Art Online.
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2013-06-02 13:52:11 -07:00 |
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Lioncash
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a623660435
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Nope, they should be ERROR_LOGs.
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2013-06-02 04:54:14 -04:00 |
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Lioncash
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d99d4de2b7
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Should be DEBUG_LOGs in the last change. Accidentally put WARN_LOGs.
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2013-06-02 04:47:01 -04:00 |
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Lioncash
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3c2d1f5e5a
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Properly enclose psmfplayer calls within the null checks. Doesn't make sense any other way.
Add warning logs to each to help make debugging in the future less of a pain in the ass.
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2013-06-02 04:43:44 -04:00 |
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Unknown W. Brackets
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b32a52f35c
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Convert videos directly to the desired format.
This still converts at least in some cases, but less. But these seem
backwards, why are the BGR formats converting to RGB?
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2013-06-02 00:31:16 -07:00 |
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oioitff
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c84cdee0c7
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Partly implement scePsmf with MediaEngine.
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2013-06-02 01:30:51 +08:00 |
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Unknown W. Brackets
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86ce95a658
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Add some syscall entries from reporting.
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2013-05-19 22:12:38 -07:00 |
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Unknown W. Brackets
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ded3fb5e12
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Add reporting to a bunch of unimpl functions.
Also some comment/logging fixes along the way.
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2013-05-19 22:12:37 -07:00 |
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Unknown W. Brackets
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ece7821718
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Fix some minor incorrect logging.
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2013-05-19 10:42:55 -07:00 |
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Unknown W. Brackets
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f649364b2d
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Add a null check to scePsmfPlayerGetAudioData().
Crimson Gem Saga was passing a NULL, maybe a glitch, but we do NULL
checks elsewhere.
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2013-05-18 12:05:02 -07:00 |
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raven02
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6319da56fc
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Fix black screen in Ultimate Ghosts N Goblins
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2013-04-28 07:41:40 +08:00 |
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