Henrik Rydgård
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812b3f8bf7
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Merge pull request #2582 from oioitff/mpeg-fix
Try to open MediaEngine as a real PSP.
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2013-07-02 11:28:22 -07:00 |
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oioitff
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97c6b96408
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Remove IsAudioEnd(), use IsNoAudioData() instead.
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2013-07-02 17:20:46 +08:00 |
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oioitff
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9c11d0542c
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Do savestate for mpegheader.
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2013-07-02 01:26:31 +08:00 |
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oioitff
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e503ed15ec
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Try to open MediaEngine as a real PSP.
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2013-07-02 01:04:19 +08:00 |
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Unknown W. Brackets
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d8eede0b9a
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Add some unknown syscalls from reporting.
These are being linked in by games, so defining them will log them when
they are hit.
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2013-06-30 12:05:14 -07:00 |
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oioitff
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64a042d7f8
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Correct sceMpegAvcDecode/sceMpegAvcDecodeYCbCr behavior.
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2013-06-30 20:24:20 +08:00 |
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oioitff
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6b87524077
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sceMpegGetAvcAu should return
PSP_ERROR_MPEG_NO_DATA at first call before mpegAvcDecode.
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2013-06-28 22:06:20 +08:00 |
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Henrik Rydgård
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872366a137
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Merge pull request #2284 from oioitff/mpeg-fix2
Use ringbuffer as a real PSP instead the huge buffer.
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2013-06-26 13:55:50 -07:00 |
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Lioncash
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b823bb7543
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Change PSPPointer function name Valid to IsValid.
Improves readability and shows intent better.
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2013-06-25 09:51:39 -04:00 |
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oioitff
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c970a7e689
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Use ringbuffer as a real PSP instead huge buffer.
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2013-06-25 00:16:38 +08:00 |
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Henrik Rydgård
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25e8041076
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Merge pull request #2401 from unknownbrackets/mpeg-minor
Eat cycles in sceMpegRingbufferAvailableSize() and cut down memcpy()
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2013-06-22 09:55:41 -07:00 |
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Henrik Rydgard
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4eb1638cc3
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Merge remote-tracking branch 'origin' into mp3-support
Conflicts:
Core/HLE/sceAudio.cpp
Core/HLE/sceMp3.cpp
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2013-06-22 18:08:43 +02:00 |
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Unknown W. Brackets
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0b4e93a671
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Clean up sceMpegRingbufferAvailableSize().
Avoid a memory copy, some crash checks.
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2013-06-22 08:39:25 -07:00 |
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Unknown W. Brackets
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ca78dd4e6d
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Eat cycles in sceMpegRingbufferAvailableSize().
Some games call this in a loop, so it affects perf. And, this eats quite
a few cycles, implying it does a lot more work than I thought it did.
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2013-06-22 08:36:31 -07:00 |
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Unknown W. Brackets
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2863e74e52
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For now, ignore duplicate sceMpegInit()/Finish()'s.
Need to properly handle module unload for this to work right.
Fixes #2364.
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2013-06-20 01:53:07 -07:00 |
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oioitff
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09d5a404e2
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Both video/audio timestamp seem to start from firstTimeStamp in sceMpeg.
Fix video playback for Castlevania Dracula X Chronicles.
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2013-06-13 21:03:17 +08:00 |
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Henrik Rydgard
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b8959b956b
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sceMpegGetUserDataAu: return ERROR_MPEG_NO_DATA. Add some notes for later implementing mpeg user data. Fixes part of #2172. Thanks to [unknown]
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2013-06-11 19:27:02 +02:00 |
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Henrik Rydgård
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6b84743082
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Merge pull request #2217 from oioitff/mpeg-fix
Add support for multiple video/audio stream.
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2013-06-11 07:42:19 -07:00 |
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oioitff
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77a17cacc5
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Add support for multiple video/audio stream.
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2013-06-11 19:04:14 +08:00 |
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Unknown W. Brackets
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4cbd44a6ca
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Add fixes to sceMpegAvcDecodeYCbCr().
It seems a lot like sceMpegAvcDecode(), these are just copy/paste.
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2013-06-10 23:18:08 -07:00 |
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Henrik Rydgard
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e115ed4187
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Work-around crash in sceMpeg with bad ringbuffer address.
Add reminder on first run to access the ingame menu with ESC on windows.
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2013-06-11 00:51:10 +02:00 |
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oioitff
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32fb534375
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Improve mpeg timestamp.
Read 6 bytes timestamp instead.
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2013-06-10 04:21:36 +08:00 |
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Henrik Rydgard
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51daa1f878
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Delete the "Use Media Engine" option.
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2013-06-08 22:53:36 +02:00 |
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Unknown W. Brackets
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14034fd9c1
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PSP can decode directly to vram, so detect that.
Not sure if any games do this but I did it in a test.
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2013-06-08 04:52:37 -07:00 |
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Unknown W. Brackets
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4de27773d2
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Detect audio end separately from video end.
Fixes Crisis Core, broken by Wipeout Pure fix.
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2013-06-08 03:00:50 -07:00 |
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