Unknown W. Brackets
ec3d408da0
HLE: Detect video buffer copies.
...
These are common and can help us notify the texture cache appropriately.
2021-09-19 07:51:33 -07:00
Unknown W. Brackets
aa89ed5111
Debugger: Include source tag in memcpys.
2021-04-03 18:11:44 -07:00
Unknown W. Brackets
4178f09e57
Build: More consistently avoid _M_ defines.
...
We use PPSSPP_ARCH in several places already, this makes it more complete.
2021-03-02 21:49:21 -08:00
Henrik Rydgård
2f3bc2d373
Merge pull request #14056 from unknownbrackets/debugger-mem
...
Track memory allocations and writes for debug info
2021-02-21 10:18:11 +01:00
sum2012
00d2a050b8
Hook open season
...
Fix #13252
original from #13326
2021-02-21 13:46:49 +08:00
Unknown W. Brackets
1556187d36
HLE: Swap endian in matrix multiply replacement.
2021-02-18 22:27:48 -08:00
aliaspider
9a3e5879bb
Global: Correct many endian types and casts.
2021-02-18 22:25:24 -08:00
Unknown W. Brackets
f7740edc6d
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
Henrik Rydgård
0a1303b069
Merge pull request #13938 from unknownbrackets/worms-hook
...
HLE: Hook Worms text render copy func
2021-02-15 16:32:00 +01:00
Unknown W. Brackets
ec3bfe08ae
GPU: Force texture invalidation for ZHP minimap.
...
See #14069 , our texture hash misses this change.
2021-02-07 09:02:28 -08:00
Unknown W. Brackets
53b9a8e48c
HLE: Hook Worms text render copy func.
...
This func takes drawn text and replaces stencil with alpha based on the
color intensity to prepare text for blending.
See #12380 .
2021-01-17 12:38:03 -08:00
Henrik Rydgård
3162f30158
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
Henrik Rydgård
b43698a13d
Remove most instances of base/logging.h from Common, Core, GPU, more
2020-08-15 19:08:44 +02:00
Unknown W. Brackets
e36f894f66
HLE: Replace Motorstorm pixel read func.
...
Helps with some lighting, see #12363 .
2019-10-05 08:37:18 -07:00
Henrik Rydgard
3f8aec5147
Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore.
2018-12-14 13:54:03 +01:00
Unknown W. Brackets
395ac32d63
Debugger: Run memory breakpoints on mobile.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets
28da05fa7a
HLE: Replace starocean framebuf clear func.
...
This reduces the performance impact significantly, by skipping the memset
uploads for each line.
Fixes #10466 .
2017-12-28 23:40:18 -08:00
Unknown W. Brackets
1cf5e30bd6
Add hooks for Marvel video copy func.
...
Not tested - but should make videos visible in Marvel Ultimate Alliance 1.
See #9852 .
2017-08-19 11:47:42 -07:00
Unknown W. Brackets
3fe1a08cf5
Use unordered lookups for better speed.
...
These reduce the time spent on save states.
2016-09-24 14:23:17 -07:00
Unknown W. Brackets
0e43f1cdff
Hook another VRAM modifying function.
...
Seems to be a copy.
2016-08-06 16:30:47 -07:00
Unknown W. Brackets
f0cc975865
Hook some funcs in Me and My Katamari.
...
One is a very hardcoded screenshot download / vfpu convert to 565, and the
other is some very weird check to make sure render is clear or has
happened or something.
The screenshot func detects downloads for the "Royal Album". The render
check detects downloads for post-rename (no idea why it checks here.)
Fixes #7695 .
2016-05-20 22:30:25 -07:00
Henrik Rydgard
6e44e97ffa
Refactor prep: Split JitInterface into MIPSFrontendInterface and JitInterface
2016-05-09 19:41:39 +02:00
Henrik Rydgard
a5be0976bd
Remove preprocessor hacks to choose JIT implementation.
...
Opens up for having multiple JIT implementations available at runtime,
which could be use for experimenting with new JIT compiler types or for
unit testing one JIT on another architecture.
Very few of the newly virtual calls are on any sort of critical path so
hopefully there will not be a performance loss.
2016-05-01 11:39:53 +02:00
Unknown W. Brackets
ef1dc583a2
Fix various minor warnings.
2016-03-20 14:17:51 -07:00
daniel229
d032c3895b
Replace function in Omerta Chinmoku No Okite The Legacy
2016-01-24 11:58:20 +08:00