Henrik Rydgård
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04ce8a63e5
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Workaround issue where some homebrew (like moppi-flower) would erroneously load into kernel ram where it won't fit
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2015-07-02 15:55:09 +02:00 |
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Chin
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22593cddcc
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Use pre-increment instead of post-increment for iterators, and use auto for some iterators
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2015-03-01 16:55:47 +01:00 |
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Unknown W. Brackets
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72f8f9addd
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Check for errors carefully in PBP loading.
Just in case.
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2015-01-19 08:31:41 -08:00 |
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Unknown W. Brackets
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8d68c055cc
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Clear SFO data on game quit.
Saves the correct MENU after game exit. Seems more sane.
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2014-12-20 08:29:56 -08:00 |
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chinhodado
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422764e077
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Remove an unnecessary memcpy
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2014-12-14 23:59:55 -05:00 |
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Lioncash
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f830d5dec7
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Core: Mark some functions as const
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2014-12-03 15:16:11 -05:00 |
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Unknown W. Brackets
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71e8c0f6e0
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Sum all .bss* sections when counting bss size.
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2014-08-17 14:25:58 -07:00 |
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Unknown W. Brackets
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3ccc0d1e47
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Don't count strings as text in module info.
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2014-08-17 14:25:57 -07:00 |
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Unknown W. Brackets
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892980ada1
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Blackberry buildfix.
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2014-08-17 14:25:56 -07:00 |
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Unknown W. Brackets
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337a8553aa
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Add module name to ELF allocations.
Makes debugging it easier.
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2014-08-17 14:25:56 -07:00 |
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Unknown W. Brackets
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7c37d64717
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Load kernel modules into kernel memory.
This way they don't eat up user memory space.
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2014-08-17 14:25:55 -07:00 |
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Unknown W. Brackets
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1d310ad8bb
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Allocate module memory from top/bottom per request.
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2014-08-17 14:25:54 -07:00 |
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Unknown W. Brackets
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4a94a30ba6
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Calculate the module info data/text/bss size.
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2014-07-13 19:53:00 -07:00 |
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Unknown W. Brackets
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1c7873e2f5
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Fill the module info segment addresses and sizes.
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2014-07-13 19:16:25 -07:00 |
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ppsspp213
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8e18d0ff94
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Update PrxDecrypter.cpp
Unknown Key ADF305F0
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2014-06-24 15:48:59 +01:00 |
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Unknown W. Brackets
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ec94498342
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When scanning or relocating, check replacements.
Just to make sure we don't wrongly detect the length or unresolve a var
wrong etc.
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2014-06-23 08:18:56 -07:00 |
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Unknown W. Brackets
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a6436d04f5
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Support PIC0 in PBP files.
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2014-06-21 18:29:54 -07:00 |
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Unknown W. Brackets
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4706876809
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Add memchecks for ELF loading.
Helps in games that use modules.
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2014-05-04 01:22:57 -07:00 |
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lioncash
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b9886942a7
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Fix some vertical alignments in misc Core source files.
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2014-03-03 11:16:53 -05:00 |
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Unknown W. Brackets
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ed2417731a
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Improve error handling when PARAM.SFO can't read.
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2014-02-15 10:34:39 -08:00 |
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sum2012
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8cd5720b0b
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Remove report
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2014-02-07 04:31:51 +08:00 |
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sum2012
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1c3adb42f2
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Fix Diabolik: The Original Sin crash
This commit orignal want fix #3326 by @unknownbrackets
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2014-02-06 20:40:18 +08:00 |
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Unknown W. Brackets
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e569bb6862
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Missed one, try to fix Blackberry too.
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2013-12-30 21:52:09 -08:00 |
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Henrik Rydgård
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e5e17fbc6e
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More include cleanup. Hoping for very slightly faster compile times..
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2013-12-30 10:49:05 +01:00 |
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Henrik Rydgård
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00c32ddadb
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
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