Commit Graph

694 Commits

Author SHA1 Message Date
Unknown W. Brackets
ca4c767d38 Fix mistake from savestates breaking saving.
Clear after, not first.  Was killing the count.
2012-12-31 15:39:49 -08:00
Henrik Rydgård
acd1457308 Merge pull request #288 from unknownbrackets/savestates
Save more of the GPU's state, fix a crash
2012-12-29 15:34:57 -08:00
Xele02
45c9ed389c Implement mode 11 2012-12-29 23:56:45 +01:00
Unknown W. Brackets
848a2e2d2a Arg, missed a crash in savedata for states. 2012-12-29 12:55:58 -08:00
Unknown W. Brackets
0edbcdc955 Fix some missing things / bugs in save states. 2012-12-29 02:56:56 -08:00
Unknown W. Brackets
fd2f609367 Save the savedata and other dialog state.
Although, hopefully it wouldn't be running anyway.
2012-12-28 13:55:31 -08:00
Xele02
05a3574315 Add missing break 2012-12-28 12:00:43 +01:00
Xele02
020e4e7f13 Add code for sdk version info
Modify Encrypt file data
2012-12-28 11:42:41 +01:00
Xele02
a23ca01f16 Mode 8 Correction
Modif for save encryption in Param.sfo and export save filename and
encode key in a file
2012-12-28 11:39:52 +01:00
Henrik Rydgård
853c588e61 Merge pull request #265 from unknownbrackets/save-fixes
Stub out mode 12 so games think it's working
2012-12-27 23:26:15 -08:00
raven02
f78c519a96 OSK dialog cosmetic fix 2012-12-28 12:03:53 +08:00
Unknown W. Brackets
709df11c9e Stub out mode 12 so games think it's working. 2012-12-26 17:33:56 -08:00
Unknown W. Brackets
b0295664e8 Correctly fix incorrect save directory being used.
Darn, should've caught this before when I refactored wrong.
2012-12-25 01:41:02 -08:00
Unknown W. Brackets
1a71bf3aaf Fix potential buffer overflow.
Detail can be 1024 already, I guess.
2012-12-25 01:36:21 -08:00
Unknown W. Brackets
0fa0d3f6db Oops, need to use saveNameList when specified.
Mistake from 6f165cfbe46ead77e3b4e99fe18ee1609188cf9c...
2012-12-25 01:07:05 -08:00
Unknown W. Brackets
f8f581794f Make sure sceUtility funcs all return error codes.
Right now, everything is 0, but before it wasn't returning anything.
Returning 0 actually made some games start working right.
2012-12-25 01:07:04 -08:00
Unknown W. Brackets
db6ef8ce64 Simplify reading/writing in one shot. 2012-12-25 01:07:04 -08:00
Unknown W. Brackets
f983c8af5c Protect against an unlikely buffer overflow. 2012-12-25 01:07:04 -08:00
Unknown W. Brackets
ca22e38752 Fix another potential png load failure.
Also, rename func for consistency.
2012-12-25 01:07:03 -08:00
Unknown W. Brackets
efefa80ab9 Fix a couple warnings on 32 bit in savedata. 2012-12-25 01:07:03 -08:00
Unknown W. Brackets
cb544261b5 Fix crash loading bad png file in savedata. 2012-12-25 01:07:02 -08:00
Unknown W. Brackets
8af48d6e54 Refactor some similar code together.
No functionality changes, just moving around.
2012-12-25 01:07:02 -08:00
Xele02
61d116b5f1 Copy right size of save request. 2012-12-24 01:22:28 +01:00
Xele02
951be86e62 Merge remote-tracking branch 'upstream/master'
Conflicts:
	pspautotests
2012-12-24 01:11:52 +01:00
Unknown W. Brackets
7c35b145ea Make the OSK go left/right like SNES/etc. ones. 2012-12-23 09:25:42 -08:00