Unknown W. Brackets
653129c528
Debugger: Add an event for GE dump recording.
2018-09-01 10:59:37 -07:00
LunaMoo
f038b6489a
Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
2018-08-15 18:35:07 +02:00
Henrik Rydgård
6f173b9134
Harmonize some VS project settings.
2018-08-14 22:41:39 +02:00
Unknown W. Brackets
b4496f1975
Core: Move config enums to separate file.
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These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
e6917cccf6
Debugger: Add APIs to retrieve render image.
2018-06-16 15:33:02 -07:00
Unknown W. Brackets
5bfba9b284
Debugger: Add HLE API funcs.
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Lumping function symbols in here too, they're pretty related...
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
5670fc03ae
Debugger: Add debug interfaces for threads.
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This way we can switch context.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
29d93c56c7
Debugger: Initial breakpoint APIs.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
e746a2d106
Debugger: Add stepping to WebSocket API.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets
944948a5f4
Debugger: Initial disasm API.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets
3dac5f2103
Debugger: Add current game info.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets
1f987bf1c1
Debugger: Initial register get/set APIs.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
b37d59e8fa
Debugger: Organize WebSocket event handling.
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Just a starting point to organize it. Trying to keep it simple.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
c2b9b5a9e8
Debugger: Serve a simple log listener WebSocket.
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Planning to add more functionality to it, and sharing the reporting port
is possibly not ideal - although it would make discovery easier.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
3a8a2ff933
http: Move web server to core and use flags.
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This way we can independently control the debugger and disc sharing, since
debugger could have security impact.
2018-06-07 16:28:01 -07:00
Unknown W. Brackets
89186d8113
Replay: Initial structure for replay functionality.
2018-04-07 15:36:28 -07:00
Henrik Rydgård
330bdb8be8
Add and update some comments.
2017-11-01 08:42:49 +01:00
Florin9doi
892bc8617d
Integrate sceUsbGps and sceUsbCam with Android
2017-08-27 17:19:11 +03:00
Unknown W. Brackets
36069d1446
GE Debugger: Simple framework to load dumps.
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This tries to execute them within the context of the emulator as much as
possible, so we don't have weird bugs. Going with a file type so we can
easily load the dump by opening the file directly.
2017-06-03 15:29:11 -07:00
LunaMoo
4a2677e0c6
Revert unintentional change from: 429bf5d8b3
2017-03-23 11:54:54 +01:00
LunaMoo
429bf5d8b3
Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets.
2017-03-13 21:40:08 +01:00
Florent Castelli
46fdc0f5f5
cmake: Move some cmake includes to ext
2016-12-18 22:17:41 +01:00
Florent Castelli
6852c602b9
glew: Move to ext
2016-12-18 21:13:45 +01:00
Henrik Rydgard
d3305b88b9
Partially implement KUBridge, trying to help #8925 . However, it doesn't even call the function.... Odd.
2016-10-09 12:40:40 +02:00
Henrik Rydgard
853ea02201
Minor cleanups in elfreader
2016-09-18 23:11:41 +02:00