Commit Graph

652 Commits

Author SHA1 Message Date
shenweip
c7e2eba231 Add basic Microphone support on Windows. 2020-07-31 10:24:17 +08:00
ANR2ME
65bc68609c Added an option to Disable Nagle Algorithm (Enable TCP No Delay) 2020-07-22 23:13:41 +02:00
ANR2ME
b9025b50bd Added a UPnP option to use original port for external port instead of using the shifted port by port offset, to be compatible with real PSP or other PSP emulators 2020-07-22 23:13:41 +02:00
ANR2ME
d0045947f1 An attempt to fix socket's behavior inconsistencies across platforms.
Added an option to override minimum socket's timeout to prevent getting timeouts on high latency networks.
2020-07-22 16:46:34 +02:00
ANR2ME
33d3ac28de Added UPnP Support
Fix i18n type
2020-07-21 23:02:58 +02:00
Unknown W. Brackets
4ef63843d2 Display: Allow unthrottle to skip only flipping.
Before, it either flipped continuously, or forced frameskip on.  This
makes it so you can still draw frames, but skip actual flips.

This is useful when games draw things only in a single frame and reuse
later.  It's also useful when measuring speed improvements if you already
get 100% speed on a device.
2020-07-19 13:57:04 +02:00
Henrik Rydgård
a722dfe0fb Formalize "core excpetions" as a concept 2020-07-12 15:25:21 +02:00
Henrik Rydgård
73046239e3 Android: Add option to ignore camera notches when sizing the display.
This is generally what you want, at least on phones with small notches.

Not sure about the most intuitive polarity and name of the setting.. bit
of a shame to create another setting with a negation. But most people
should probably ignore this.
2020-07-05 22:46:25 +02:00
Henrik Rydgård
177d697a15 Revert "Remove the I/O on Thread option - treat it as always on."
This reverts commit 9c40381db0.
2020-07-05 10:37:44 +02:00
iota97
a56e56cf53 Auto switch option 2020-06-04 19:16:25 +02:00
iota97
d79b451188 Allow tilt input on Z instead of X 2020-06-04 19:16:25 +02:00
Unknown W. Brackets
cab31c0118 Merge pull request #12920 from hrydgard/remove-audio-resampling-setting
Remove the Audio Resampling setting (now always on).
2020-05-17 15:05:27 -04:00
Henrik Rydgård
2843b8ef5f Merge pull request #12486 from iota97/dpad
Rebindable touch right analog
2020-05-17 20:51:40 +02:00
Henrik Rydgård
90fd2d9e33 Remove the Audio Resampling setting (now always on). Having it off is not useful because it'll never sync up perfectly over time. 2020-05-17 19:00:48 +02:00
iota97
b07874cd00 Fix per game setting and pack setting in vec4 2020-05-16 09:27:53 +02:00
iota97
6c9eb4764c Use map for settings 2020-05-16 00:52:38 +02:00
iota97
a666635fa2 Post shader setting uniform 2020-05-15 18:08:52 +02:00
Unknown W. Brackets
580c74c3e7 Audio: Remove latency setting.
This setting only changes some internal values that are shown in tests not
to match PSP behavior.  Removed, it now matches how the PSP works.

This setting wasn't really affecting any actual audio latency.
See #11844.
2020-04-08 00:08:19 -07:00
iota97
d89a858dcd Rember cheat scroll position 2020-03-26 10:59:08 +01:00
Henrik Rydgård
b0035db2ea Merge pull request #12756 from iota97/deadzone-skip
Skip deadzone option on tilt
2020-03-24 12:07:49 +01:00
iota97
4d6fc424cd Skip deadzone option on tilt 2020-03-23 19:23:30 +01:00
iota97
e7bcf9a4c2 Use 2 different button for CW and CCW 2020-03-23 09:24:36 +01:00
iota97
45da319ce7 Auto rotating analog 2020-03-23 00:45:22 +01:00
Henrik Rydgård
d385096599 Add option to improve frame pacing through duplicate frames if framerate is below 60hz.
Should help #9736, and fixes #12325.
2020-03-15 17:33:16 +01:00
Unknown W. Brackets
998f95786a Android: Enable native keyboard for OSK.
And make Windows/Qt follow the same async behavior for input boxes.
2020-03-09 18:59:53 -07:00