Kingcom
98289b624a
Make disassembly font size configurable
2013-07-09 11:17:57 +02:00
Unknown W. Brackets
1edbda62d0
Remove right stick swap option, not needed.
2013-07-07 17:22:25 -07:00
Unknown W. Brackets
00aaf2bb11
Remove right stick bind option entirely.
2013-07-07 17:21:22 -07:00
Henrik Rydgard
613b9ec994
Change a variable name to match the name used in the ini file. Default screenshots to JPG.
2013-07-08 00:10:23 +02:00
Henrik Rydgård
d1cc98c2fc
Merge pull request #2668 from thedax/directinputUpdate
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Windows: Preliminary update for DirectInput to the new key mapping system
2013-07-07 14:48:33 -07:00
Unknown W. Brackets
3852e26558
Remove the force device setting, map instead.
2013-07-07 13:44:21 -07:00
dykebeard
dc0a7de62b
PNG screenshot writing
2013-07-07 14:56:18 -04:00
Henrik Rydgård
9d2e8b1799
Merge pull request #2632 from raven02/patch-3
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Add preliminary volume control for BGM and SE
2013-07-06 12:18:40 -07:00
Henrik Rydgard
cc58e34cf8
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
raven02
6c3895491e
Add preliminary volume control for BGM and SE
2013-07-06 16:54:13 +08:00
Henrik Rydgård
57215037e1
Merge pull request #2636 from thedax/swapDInputRASAxes
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Windows: Add option to let DirectInput controllers swap right stick axes
2013-07-05 16:16:03 -07:00
The Dax
3560a489fb
Add an option to allow DirectInput to swap the right analog stick axes, in case the emulator detects them incorrectly.
2013-07-05 19:09:16 -04:00
arnastia
796800adfd
CPUConvert is now FramebuffersCPUConvert; allocated memory addressed by fb_address is now used in packing code for both OpenGL and OpenGL ES; some code cleanup, most of it pixel format conversion code.
2013-07-02 14:08:59 +01:00
arnastia
7824f3c09f
Merge remote-tracking branch 'upstream/master'
2013-07-01 18:59:44 +01:00
Henrik Rydgård
f5da5f4cf6
Merge pull request #2544 from raven02/filtering-ui
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Consolildate Texture filtering option
2013-06-30 00:11:12 -07:00
Unknown W. Brackets
3eb5e917ee
Change the config setting to not say game.
2013-06-30 00:02:33 -07:00
raven02
5d275d7fe9
Consolildate Texture filtering option
2013-06-30 14:58:46 +08:00
Unknown W. Brackets
9f3aae873f
Add a config setting to force 60 fps in games.
2013-06-29 20:53:02 -07:00
oioitff
dc04584ca1
Add a new option to enable
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Linear Filtering only for CGs.
2013-06-30 03:35:28 +08:00
arnastia
ad5df976bd
Blit framebuffers using screen aligned quads (buggy);
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Implement asynchronous framebuffer readback for OpenGL and optional CPU-side pixel format conversion (needs optimization);
Add OpenGL ES support (untested).
2013-06-28 14:48:36 +01:00
Henrik Rydgard
604ad0181b
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
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Conflicts:
UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
Henrik Rydgård
e440fa606e
Merge pull request #2235 from thedax/master
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User controllable CPU speed option
2013-06-26 14:57:40 -07:00
Henrik Rydgard
5fcd521a71
Merge branch 'framebuffers-to-mem' of https://github.com/arnastia/ppsspp into arnastia-framebuffers-to-mem
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Conflicts:
Windows/Debugger/Debugger_MemoryDlg.cpp
2013-06-26 23:09:44 +02:00
The Dax
62342668d7
Rebased to latest master.
2013-06-26 16:01:07 -04:00
Unknown W. Brackets
bff16dbd76
Save and restore the console window's position.
2013-06-26 00:32:49 -07:00