Henrik Rydgård
c7caefe6d8
Have Draw and DrawIndexed share command and struct. Will make the next change easier.
2023-05-10 10:40:33 +02:00
Henrik Rydgård
d5e0299b0b
GLR: Share union struct between Draw/DrawIndex
2023-05-10 10:32:13 +02:00
Henrik Rydgård
f593d65833
Avoid double-free in stereo mode
2023-05-10 10:13:54 +02:00
Henrik Rydgård
c882046251
Remove redundant render command
2023-05-10 09:23:10 +02:00
Henrik Rydgård
8f2069ef71
GLQueueRunner: Combine BindVertexBuffer with BindIndexBuffer
2023-05-10 09:23:10 +02:00
Henrik Rydgård
cc16eb8321
Shrink the GLRRenderCommand struct from 152 to 88 bytes
...
Turns out the VR work bloated it a bit, which can't be good.
Think it's fine to allocate these view matrices on the heap to get them
out of the way, there won't be that crazy many per frame usually.
2023-05-10 00:24:17 +02:00
Henrik Rydgård
ce632ec079
IniFile: Fix writing 64-bit hex values.
2023-05-08 10:47:03 +02:00
Henrik Rydgård
311a1a0fe2
Fix glitch when mapping analog inputs, caused by multiple TriggerFinish caused by stray analog axis events.
...
ADd some guards all over the place against the same thing.
2023-05-06 15:33:28 +02:00
Henrik Rydgård
ac88e73768
TextDrawerAndroid: Handle a null fontName, saw some crash reports that looked like that.
2023-05-05 23:40:06 +02:00
Henrik Rydgård
0d0b0fc60b
Turn some reported crashes into asserts, to try to confirm what's going on
2023-05-05 23:26:21 +02:00
Henrik Rydgård
cd33b79ae7
Fix an issue where stray KEY_UP events could confuse the control mapper into setting empty events
...
This had some not-so-good consequences, like inability to map anything
in VR, and sometimes empty MultiMappings would result that we could end
up asserting on before the previous commit.
2023-05-05 23:00:01 +02:00
Henrik Rydgård
38178d34b5
Sanity checks in InitSwapchain
2023-05-05 00:03:20 +02:00
Henrik Rydgård
7e1f907826
VulkanPushPool: Sprinkle a couple of asserts.
2023-05-04 10:25:16 +02:00
Bashar Astifan
f86a462145
Revert creating ToShortFriendlyPath, more cleanup
...
Path preview can actually solved within ToVisualString without creating another function, I feel it will cause confusing as both function will be similar.
2023-05-04 12:03:14 +04:00
Henrik Rydgård
fcd11dfd4c
Update a comment
2023-05-04 09:49:14 +02:00
Henrik Rydgård
3148a8a437
PopupMultiChoiceDynamic: Check that valueStr_ isn't null before writing to it. Don't see how this happened.
2023-05-04 08:59:12 +02:00
Bashar Astifan
b75cf52909
Fixed Path issue
2023-05-04 05:48:14 +04:00
Henrik Rydgård
a132b72ba1
Paranoia
2023-05-04 01:24:31 +02:00
Henrik Rydgård
1d053d2ea8
GLPushBuffer::Flush: Add debug-assert-and-bail prompted by suspicious callstack
2023-05-03 23:49:41 +02:00
Henrik Rydgård
5724bbd8e9
Correct size calculations in GLPushBuffer. I don't see how this failed as badly as in that crash report though...
2023-05-03 23:49:41 +02:00
Henrik Rydgård
c9b7c815a1
~GPU_Vulkan: Check that we still have a draw_ pointer before trying to drain the compile queue.
2023-05-03 22:33:34 +02:00
Bashar Astifan
132a00ade3
Merge branch 'master' into master
2023-05-03 23:23:29 +04:00
Henrik Rydgård
2cca0b265e
Vulkan: Turn off the ubershader on T880, T860 and T830 on old driver versions.
2023-05-03 11:53:32 +02:00
Bashar Astifan
808ff28aa5
Free space and other fixes
...
- Fixed freespace value
- added back BOOTABLE case to BROWSE_FOR_FILE
- Fixed fake folder info
- Fixed some code formating
2023-05-03 13:04:07 +04:00
Henrik Rydgård
aff455a7e6
Merge pull request #17391 from hrydgard/key-bind-popup-workaround
...
Better (but not great) workaround for key bindings that pop up dialogs.
2023-05-03 08:33:01 +02:00