Henrik Rydgård
9fcd6d6612
Use thin3d's push pool in the draw engine too.
2023-03-15 01:25:03 +01:00
Henrik Rydgård
23fe57e774
Use VulkanPushPool for thin3d
2023-03-15 01:25:03 +01:00
Henrik Rydgård
56d792f422
Sketch the new VulkanPushPool
2023-03-15 01:25:00 +01:00
Henrik Rydgård
91900eda7e
Don't try to generate mips for compressed replacement images
2023-03-14 11:55:21 +01:00
Henrik Rydgård
2b1e87792f
Vulkan: During texture upload, batch the buffer->image copies to do all the mips at once.
2023-03-14 10:11:19 +01:00
Henrik Rydgård
f936a6e9ce
Structs and enums and build files
2023-03-11 11:19:33 +01:00
Henrik Rydgård
06b83115a5
Replacer: Avoid tracking video textures
2023-03-10 12:20:55 +01:00
Henrik Rydgård
cc9c01b1d0
Vulkan texture uploads: Take optimalBufferCopyRowPitchAlignment into account
...
Might marginally increase texture upload performance on some GPUs, but
mainly just the right thing to do.
For example, on Intel, this is 64.
2023-03-05 17:32:41 +01:00
Henrik Rydgård
31d796e769
Vulkan on Android: In non-debug mode, avoid devices that were rejected by VulkanMayBeAvailable.
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Fixes #16931
Can still use these devices in debug builds by modifying the ini.
2023-02-28 18:18:19 +01:00
Henrik Rydgård
970f7993df
Android: Make font rendering work even absent support for R4G4B4A4 textures.
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This shouldn't normally happen as conforming drivers are required to
support that texture format, but the software driver that we
accidentally choose on Poco C40 (see issue #16391 ) doesn't.
That we choose that driver will be fixed separately. This fix on its own
at least lets the user comfortably navigate to settings and switch to
OpenGL.
2023-02-28 00:01:29 +01:00
Henrik Rydgård
ca8af6f4c7
Fix "DebugAnnotate" (not used, but I used it temporarily to investigate #17014 )
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See #17014
2023-02-27 10:39:49 +01:00
Henrik Rydgård
5d5e02d949
Attempted buildfix
2023-02-27 01:11:11 +01:00
Henrik Rydgård
ef4f17e998
Resurrect the Vulkan memory visualizer, but now it's global stats and pushbuffer stats.
2023-02-27 01:11:11 +01:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
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* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
49e5460c9c
Remove count parameter from SetViewports. No use foreseen.
2023-02-25 07:12:53 +01:00
Unknown W. Brackets
335788a932
Vulkan: Remove logspam.
2023-02-16 19:34:44 -08:00
Henrik Rydgård
64e80423a6
Simplify the tilt code, tweak a bit
2023-02-16 11:07:57 +01:00
Henrik Rydgård
5ad111cfc4
Return value fix
2023-02-08 08:59:47 +01:00
Henrik Rydgård
b3e6b81e43
Implement delayed depth readbacks for Vulkan only
2023-02-07 23:13:36 +01:00
ZiHan Huang
2865310bca
vulkan: Add the function realization of arm device to kms vulkan
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Signed-off-by: ZiHan Huang <zack.huang@rock-chips.com >
2023-02-07 14:23:55 +08:00
Henrik Rydgård
30fbcf356a
Merge pull request #16914 from hrydgard/readback-more-prep
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Some more plumbing of parameters, preparing for readback stuff
2023-02-05 23:25:57 +01:00
Henrik Rydgård
ec5afb2d8d
Merge pull request #16812 from unknownbrackets/task-priority
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ThreadManager: Add simple priority queues
2023-02-05 21:00:47 +01:00
Henrik Rydgård
937975000b
Add a ReadbackMode parameter to more functions in the FramebufferManager
2023-02-05 13:57:45 +01:00
Henrik Rydgård
31df6bf0fe
Move some code around, get rid of some unnecessary fences
2023-02-05 00:35:30 +01:00
Henrik Rydgård
7b5def9ff6
Use VMA to manage readback memory
2023-02-04 23:52:38 +01:00