Sacha
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ae3b881a7f
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Use correct args for Operand2(..) through armjit. Fix STR(..).
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2013-03-07 00:59:07 +10:00 |
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Sacha
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268d16bd24
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Use correct args for STR(..) throughout armjit.
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2013-03-07 00:59:07 +10:00 |
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Sacha
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5a134243a7
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Armjit: Fix lwl, lwr and enable again. Thanks Sonic.
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2013-03-06 03:28:28 +10:00 |
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Sacha
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7e67de3334
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Armjit: Implement lwl, lwr, swl, swr in ARM JIT. lwr is currently disabled as it isn't working.
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2013-03-06 02:11:36 +10:00 |
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Sacha
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9152d2f2bb
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Armjit: Optimise swl+swr and lwl+lwr cases that can be combined to a single sw or lw. Add shift flags to STR/LDR. Add EatInstruction to ArmJit.
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2013-03-06 02:11:36 +10:00 |
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Sacha
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4641cf376f
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Armjit: Implement CLZ instruction. Disable reg shifts for now (breaks Wipeout Pure).
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2013-03-05 14:16:35 +10:00 |
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Sacha
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10ad797c6d
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Armjit stubs.
Add a double encoding for VCVT. Implement integer divide (but not working yet). Stubs for msub/msubu. Don't detect vfpv3 on Symbian.
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2013-03-05 13:16:08 +10:00 |
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Sacha
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1089a31a45
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Armjit: add reverse bit instruction.
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2013-03-05 02:58:51 +10:00 |
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Sacha
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0fc6b60874
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Fix Lit Pools for cases where offset goes out of range. For example: Zero no Kiseki has a block that is 7K large.
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2013-03-04 14:36:23 +10:00 |
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Sacha
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9633239f18
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Update for lit pools. Works in some games now thanks to [Unknown].
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2013-03-04 14:29:17 +10:00 |
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Sacha
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bdfe24a86b
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ARMv6 literal pool method.
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2013-03-04 14:26:45 +10:00 |
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Henrik Rydgard
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7dc75d87b5
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armjit: Re-enable ext/ins, safer implementation. arm7 path disabled for now.
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2013-03-03 23:17:21 +01:00 |
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Henrik Rydgard
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1e3a00ee9d
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armjit: implement vzero, vone. Use vmla for dot product.
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2013-03-03 20:56:22 +01:00 |
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Henrik Rydgard
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650c02c3a5
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Some more armjit work (ext, ins) and VFPU prefix clamps (not enabled)
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2013-03-03 17:36:22 +01:00 |
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Henrik Rydgard
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b781c8deb5
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Delete unused ARM emitter function.
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2013-03-03 10:55:49 +01:00 |
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Henrik Rydgard
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f5581caccc
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Some work on ARMJIT FPU compares, still not quite working.
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2013-03-02 19:09:24 +01:00 |
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Sacha
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6c23e1b6d5
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Use flags instead of bools for VCVT. Fix up some spacing. Only Android has ArmEmitterTest.
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2013-03-02 11:34:03 +10:00 |
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Henrik Rydgard
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253396666c
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Merge branch 'armjit-fpu' of github.com:hrydgard/ppsspp into armjit-fpu
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2013-03-01 18:26:36 +01:00 |
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Sacha
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26ebdb4f11
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Improve VCMP instruction with option for E.
Add comment to le JIT about how the VCMP crashes on ARM11, with commented code.
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2013-03-01 15:41:45 +10:00 |
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Sacha
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6d3c89e354
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Fix up VCVT function to recognise the difference in encoding for to_int and to_float. There is no 'round to zero' option for to_float. cvt.s.w and cvt.w.s should be unsigned.
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2013-03-01 13:45:22 +10:00 |
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Henrik Rydgard
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516ca8a0c4
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Merge branch 'master' into armjit-fpu
Conflicts:
Core/MIPS/ARM/ArmJit.h
Core/MIPS/x86/CompVFPU.cpp
GPU/GLES/Framebuffer.cpp
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2013-02-28 23:56:28 +01:00 |
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Sacha
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35a57be115
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ARMJIT: Implement MADD, MADDU. Do bitrev if it takes an immediate. Fix a bug where MULTU was being passed through to the interpreter.
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2013-02-28 23:45:46 +01:00 |
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Sacha
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059abc0d69
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ARMJIT: Add floor, ceil, round. Introducing a rounding mode for VCVT.
The cvt and trunc are tested heavily. Floor, ceil, round aren't tested as much as there are very few games that use it.
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2013-03-01 01:10:07 +10:00 |
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Sacha
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61f5fb35bd
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ARMJIT: Implement cvt.w.s, cvt.s.w and trunc.w.s that are used heavily in Dragonball.
May need to keep note of FCR to get correct rounding mode? Interpreter doesn't do this either.
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2013-02-28 19:46:07 +10:00 |
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Sacha
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fe90d5cd06
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Add VNEG and VABS implementations and use in FPU2op.
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2013-02-27 23:33:59 +10:00 |
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