Henrik Rydgård
99a5a9aac5
Address feedback
2020-08-15 20:02:07 +02:00
Henrik Rydgård
f0d2f24658
Finally delete base/logging.cpp/h. Carefully preserve behaviour on Android.
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There's more cleanup to do ...
2020-08-15 19:09:09 +02:00
Henrik Rydgård
3c412ea21e
Fix build of ZimTool/AtlasTool. Had to break the ugly backwards dependency from LogManager to g_Config.
2020-08-15 19:09:09 +02:00
Henrik Rydgård
80e0f85332
Getting really close to getting rid of base/logging.h now.
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Qt buildfix
2020-08-15 19:09:01 +02:00
Henrik Rydgård
6f1915110f
Remove base/logging from UI and more
2020-08-15 19:08:54 +02:00
Unknown W. Brackets
e59951382a
Global: Make stringutil includes more explicit.
2020-08-10 07:05:22 -07:00
iota97
c392d95c63
UI sound fix
2020-08-04 23:36:35 +02:00
Henrik Rydgård
3fd8f3d86d
Add a setting. Various tweaks to sound triggering.
2020-08-03 12:08:11 +02:00
Henrik Rydgård
b30be913c0
Read in WAV files for UI sounds
2020-08-03 12:08:11 +02:00
Henrik Rydgård
6f02844b5b
Consolidate BackgroundAudio.cpp into a class
2020-08-03 10:43:26 +02:00
Henrik Rydgård
45b05b386b
Merge pull request #13229 from shenweip/UsbMic
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Add basic Microphone support on Windows.
2020-08-01 19:26:35 +02:00
shenweip
c7e2eba231
Add basic Microphone support on Windows.
2020-07-31 10:24:17 +08:00
Henrik Rydgård
73166def93
Android: Reduce asserts during startup.
2020-07-28 19:06:29 +02:00
Henrik Rydgård
06d57b1656
GL: Add some paranoid checks. Remove a useless option.
2020-07-28 14:24:36 +02:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård
f9cef5b6b2
Partly clean up SDL resize code, should help #11974
2020-06-24 01:06:01 +02:00
Henrik Rydgård
8b98047502
Finish the Linux part of this change
2020-06-22 00:54:51 +02:00
Henrik Rydgård
cd1d73436d
Vulkan: Recreate the swapchain if we get too many "out of date" frames.
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Should help an issue on my Linux laptop with Intel GPU.
2020-06-22 00:45:05 +02:00
iota97
ba98e540f1
Code style fix
2020-06-04 19:21:52 +02:00
iota97
a56e56cf53
Auto switch option
2020-06-04 19:16:25 +02:00
iota97
d79b451188
Allow tilt input on Z instead of X
2020-06-04 19:16:25 +02:00
Henrik Rydgård
5e7a837ff9
Display the savestate slot number when saving and loading state through shortcuts.
2020-05-16 15:20:22 +02:00
Unknown W. Brackets
03fc86a147
UI: Return to game settings after restart.
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This is more convenient. Also restarts the game if needed.
Added a way to pass args to Android here as well, and fixed displaying an
error if the shortcut file doesn't exist on Android (like if you deleted
it after creating the shortcut.)
2020-05-09 13:53:42 -07:00
Henrik Rydgård
2a44d3f797
Merge pull request #12770 from unknownbrackets/gpu-failed
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Windows: Show a message when failing over backend
2020-03-28 14:28:42 +01:00
Unknown W. Brackets
de7aa5b64e
Windows: Show a message when failing over backend.
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Best that we make sure people know when this has happened, probably.
Also, fix the fallback to OpenGL, which was broken on Windows.
2020-03-28 06:19:11 -07:00