Henrik Rydgård
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a43bdd8169
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ReadSFO: Fix memory safety issues
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2023-05-01 13:52:16 +02:00 |
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Henrik Rydgård
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6945deec01
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Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy
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2023-04-28 21:04:05 +02:00 |
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Henrik Rydgård
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2659fd6f66
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Android work. Make the Android OpenGL exit prodecure make more sense
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2023-01-30 11:49:31 +01:00 |
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Unknown W. Brackets
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49f6c461ad
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Reporting: Fix some header includes.
Particularly in Common, avoid including Core/Reporting.h.
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2022-12-27 14:58:20 -08:00 |
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Henrik Rydgård
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a34e32abe1
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Revert "Disables "ForceCheck" on jit invalidation on ARM32, introduced in #16194"
This reverts commit bc28f54612.
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2022-10-11 15:42:59 +02:00 |
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Henrik Rydgård
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bc28f54612
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Disables "ForceCheck" on jit invalidation on ARM32, introduced in #16194
I'm not sure if we should call it at all here, but at least this makes
games work again on ARM32. Will need more investigation.
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2022-10-11 10:10:52 +02:00 |
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Unknown W. Brackets
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ffbd9bbe98
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Global: Fix some int/size_t conversion warnings.
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2022-03-13 12:03:48 -07:00 |
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Unknown W. Brackets
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2479d52202
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Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
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2022-01-30 16:35:33 -08:00 |
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Unknown W. Brackets
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48b597a1b9
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Display: Move core counters/stats to HW file.
This separates things better, so not everything is pulling in HLE.
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2022-01-30 11:53:48 -08:00 |
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Unknown W. Brackets
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2bd13c5d9d
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Debugger: Track reason for entering stepping.
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2021-10-23 16:56:15 -07:00 |
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Unknown W. Brackets
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2303cad684
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SaveState: Automatically fix duplicate event types.
Some states during certain version ranges have broken state IDs. This
will auto-heal those on load as best we can.
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2021-03-02 20:09:49 -08:00 |
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Unknown W. Brackets
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e326971a96
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SaveState: Start new events at end properly.
Oops, off by one mistake.
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2021-02-21 08:13:32 -08:00 |
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Henrik Rydgård
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93fd62f54b
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Merge pull request #13832 from unknownbrackets/events
SaveState: Make event restoring more obvious
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2021-02-15 23:39:42 +01:00 |
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Unknown W. Brackets
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b52c432f06
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CoreTiming: Ensure we never idle into the past.
Better to keep away from quantum trickiness here.
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2021-02-06 18:35:55 -08:00 |
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Unknown W. Brackets
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06f8ab5a49
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SaveState: Make event restoring more obvious.
We still must restore all events, but everything can be taken care of
during the save state load.
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2020-12-28 13:29:19 -08:00 |
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Henrik Rydgård
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821817e6d4
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Move the profiler to Common
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2020-10-04 11:42:16 +02:00 |
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Henrik Rydgård
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e8a9845d93
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First step of cleaning up Log.h. Plus a few other bits and bobs.
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2020-08-16 14:48:54 +02:00 |
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Henrik Rydgård
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b43698a13d
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Remove most instances of base/logging.h from Common, Core, GPU, more
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2020-08-15 19:08:44 +02:00 |
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Unknown W. Brackets
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b8342fb8ec
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SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
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2020-08-10 08:04:05 +00:00 |
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Unknown W. Brackets
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1dc5ee424b
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SaveState: Split out Do types to reduce headers.
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2020-08-10 08:03:44 +00:00 |
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Unknown W. Brackets
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4b4e3432cd
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SaveState: Split Do() into a separate header.
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2020-08-10 08:03:41 +00:00 |
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Henrik Rydgård
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0829543987
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Third part of getting rid of PanicAlert
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2020-07-19 20:34:02 +02:00 |
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Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Henrik Rydgård
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6f97c3d422
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Various platform buildfixes
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2020-07-14 09:25:59 +02:00 |
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Henrik Rydgård
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a9befb5496
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Remove our custom atomics code entirely.
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2020-05-17 13:11:36 +02:00 |
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