Commit Graph

40 Commits

Author SHA1 Message Date
Unknown W. Brackets
a7b7bf7826 Global: Set many read-only params as const.
This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
f44852bb18 Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Henrik Rydgård
26850d80f0 Remove a redundant mutex lock in logging.
Really can't see any purpose at all... Weird.
2022-07-19 16:58:57 +02:00
Unknown W. Brackets
df8e80d4fb Common: Use C FILE for log file output.
Not strictly needed for Android paths, but may be convenient.
2021-05-09 17:00:48 -07:00
gameblabla
7ef8e64303 Add missing header in Logmanager.h 2020-12-04 21:24:18 +01:00
Henrik Rydgård
9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
0bf6bd9175 More Log.h cleanup. 2020-08-16 14:48:54 +02:00
Henrik Rydgård
3c412ea21e Fix build of ZimTool/AtlasTool. Had to break the ugly backwards dependency from LogManager to g_Config. 2020-08-15 19:09:09 +02:00
Henrik Rydgård
5ec2da0f2d Move Section out of IniFile so it can be forward declared. Unlocked further improvements to build speed. 2020-08-10 15:53:52 +02:00
Unknown W. Brackets
34f6d085a5 Global: Remove unnecessary includes. 2020-08-10 08:03:44 +00:00
Unknown W. Brackets
667a8522cc Global: Cut down on file/string includes. 2020-08-10 08:03:44 +00:00
Unknown W. Brackets
77131e737b Log: Use a separate field for the timestamp.
Better than parsing it since we already have the header separate.  Simpler
too.
2018-06-08 06:59:17 -07:00
Henrik Rydgård
6a1fa728d8 Remove Globals.h 2017-08-31 17:15:22 +02:00
Henrik Rydgård
5880f37598 Simplify log initialization a little. Minor logging improvments in native. Don't disable logging in UWPMain 2017-03-23 10:02:29 +01:00
Henrik Rydgard
ff2b6b3fca Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
Henrik Rydgard
4f707a1022 Simplify logging code some more. Cleaner log output on Android. 2017-03-18 10:47:36 +01:00
Henrik Rydgard
a5d77f940a More cleanup 2017-03-17 18:00:24 +01:00
Henrik Rydgard
1ccca2ef33 We don't really support different listeners per log type, so let's get rid of that fiction. 2017-03-17 17:57:32 +01:00
Henrik Rydgård
cfe2621604 LogManager: Hook up save/load, remove "long names" 2017-03-06 11:44:35 +01:00
Henrik Rydgard
26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Unknown W. Brackets
da03b80c97 Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
Unknown W. Brackets
41631eb2b1 Try a different format of HLE logging. 2015-03-22 20:49:42 -07:00
Henrik Rydgard
a9b010b0cd Add a basic debug console UI to the devmenu that shows some log scrollback and has a little command line.
Useful for debugging on non-Windows in the future. For now non-mobile only (although may lift that restriction later)
2015-01-05 01:25:23 +01:00
The Dax
3259b61cf2 Win32: Implement "-d" command-line switch. It didn't do anything, previously.
Also added a helper func to set all log levels at once. Should be handy if we clean up the logging channels screen.
2014-03-31 22:44:05 -04:00
Unknown W. Brackets
ca938bf353 Cut down on locking in DEBUG_LOG.
Reduces GenericLog() from 13.8% to 1.5% in Where Is My Heart?, will
probably help other games to a lesser extent.
2014-03-02 22:03:02 -08:00