Added new vertex shader file naturalA.vsh

This fixes the trembling issue
This commit is contained in:
Leo
2020-10-15 18:57:24 +03:30
committed by GitHub
parent 370d6ef62d
commit f3514704b1
+12
View File
@@ -0,0 +1,12 @@
uniform vec2 u_texelDelta;
attribute vec4 a_position;
attribute vec2 a_texcoord0;
varying vec2 v_texcoord0;
void main()
{
gl_Position=a_position;
v_texcoord0=a_texcoord0;
}