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https://github.com/izzy2lost/ppsspp.git
synced 2026-03-10 12:43:04 -07:00
Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics.
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@@ -432,7 +432,6 @@
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<ClInclude Include="..\..\Common\Input\KeyCodes.h" />
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<ClInclude Include="..\..\Common\Math\curves.h" />
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<ClInclude Include="..\..\Common\Math\expression_parser.h" />
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<ClInclude Include="..\..\Common\Math\fast\fast_math.h" />
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<ClInclude Include="..\..\Common\Math\fast\fast_matrix.h" />
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<ClInclude Include="..\..\Common\Math\geom2d.h" />
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<ClInclude Include="..\..\Common\Math\lin\matrix4x4.h" />
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@@ -555,9 +554,7 @@
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<ClCompile Include="..\..\Common\Input\InputState.cpp" />
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<ClCompile Include="..\..\Common\Math\curves.cpp" />
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<ClCompile Include="..\..\Common\Math\expression_parser.cpp" />
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<ClCompile Include="..\..\Common\Math\fast\fast_math.c" />
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<ClCompile Include="..\..\Common\Math\fast\fast_matrix.c" />
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<ClCompile Include="..\..\Common\Math\fast\fast_matrix_sse.c" />
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<ClCompile Include="..\..\Common\Math\lin\matrix4x4.cpp" />
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<ClCompile Include="..\..\Common\Math\lin\vec3.cpp" />
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<ClCompile Include="..\..\Common\Math\math_util.cpp" />
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@@ -225,15 +225,9 @@
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<ClCompile Include="..\..\Common\Math\math_util.cpp">
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<Filter>Math</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Common\Math\fast\fast_math.c">
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<Filter>Math\fast</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Common\Math\fast\fast_matrix.c">
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<Filter>Math\fast</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Common\Math\fast\fast_matrix_sse.c">
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<Filter>Math\fast</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Common\Math\lin\matrix4x4.cpp">
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<Filter>Math\lin</Filter>
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</ClCompile>
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@@ -529,9 +523,6 @@
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<ClInclude Include="..\..\Common\Math\math_util.h">
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<Filter>Math</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Common\Math\fast\fast_math.h">
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<Filter>Math\fast</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Common\Math\fast\fast_matrix.h">
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<Filter>Math\fast</Filter>
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</ClInclude>
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