Refactor: Even more getting rid of gstate access in the framebuffer manager.

This commit is contained in:
Henrik Rydgard
2015-08-05 12:13:14 +02:00
parent d7c76cb1da
commit d7f4c47c22
12 changed files with 79 additions and 79 deletions
+1 -1
View File
@@ -671,7 +671,7 @@ void TransformDrawEngineDX9::ApplyDrawState(int prim) {
renderHeightFactor = renderHeight / 272.0f;
}
renderX += gstate_c.cutRTOffsetX * renderWidthFactor;
renderX += gstate_c.curRTOffsetX * renderWidthFactor;
bool throughmode = gstate.isModeThrough();