Remove the DX9 namespace, for consistency with the other backends

This commit is contained in:
Henrik Rydgård
2022-08-16 21:48:54 +02:00
parent cdb4124bc1
commit d0cdb360fd
16 changed files with 40 additions and 102 deletions

View File

@@ -32,8 +32,6 @@
#include "GPU/Directx9/TextureCacheDX9.h"
#include "GPU/Directx9/FramebufferManagerDX9.h"
namespace DX9 {
static const D3DBLEND dxBlendFactorLookup[(size_t)BlendFactor::COUNT] = {
D3DBLEND_ZERO,
D3DBLEND_ONE,
@@ -298,5 +296,3 @@ void DrawEngineDX9::ApplyDrawStateLate() {
// At this point, we know if the vertices are full alpha or not.
// TODO: Set the nearest/linear here (since we correctly know if alpha/color tests are needed)?
}
}