Unify FramebufferManager::BindFramebufferAsColorTexture

This commit is contained in:
Henrik Rydgård
2020-11-07 11:10:54 +01:00
parent a24f4e3e70
commit c23ed09a32
10 changed files with 45 additions and 155 deletions
-2
View File
@@ -57,8 +57,6 @@ public:
bool NotifyStencilUpload(u32 addr, int size, StencilUpload flags = StencilUpload::NEEDS_CLEAR) override;
bool BindFramebufferAsColorTexture(int stage, VirtualFramebuffer *framebuffer, int flags);
// If within a render pass, this will just issue a regular clear. If beginning a new render pass,
// do that.
void NotifyClear(bool clearColor, bool clearAlpha, bool clearDepth, uint32_t color, float depth);