mirror of
https://github.com/izzy2lost/ppsspp.git
synced 2026-03-10 12:43:04 -07:00
Give the mip bias its own uniform flag.
This commit is contained in:
@@ -348,7 +348,7 @@ bool GenerateFragmentShader(const FShaderID &id, char *buffer, const ShaderLangu
|
||||
}
|
||||
|
||||
if (texture3D) {
|
||||
*uniformMask |= DIRTY_TEXCLAMP;
|
||||
*uniformMask |= DIRTY_MIPBIAS;
|
||||
WRITE(p, "uniform float u_mipBias;\n");
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user