mirror of
https://github.com/izzy2lost/ppsspp.git
synced 2026-03-10 12:43:04 -07:00
GLQueueRunner: Make DrawIndexed parameters more consistent.
This commit is contained in:
@@ -746,13 +746,13 @@ public:
|
||||
data.clear.scissorH = scissorH;
|
||||
}
|
||||
|
||||
void Draw(GLRInputLayout *inputLayout, GLRBuffer *buffer, size_t offset, GLenum mode, int first, int count) {
|
||||
void Draw(GLRInputLayout *inputLayout, GLRBuffer *vertexBuffer, uint32_t vertexOffset, GLenum mode, int first, int count) {
|
||||
_dbg_assert_(curRenderStep_ && curRenderStep_->stepType == GLRStepType::RENDER);
|
||||
GLRRenderData &data = curRenderStep_->commands.push_uninitialized();
|
||||
data.cmd = GLRRenderCommand::DRAW;
|
||||
data.draw.inputLayout = inputLayout;
|
||||
data.draw.offset = offset;
|
||||
data.draw.buffer = buffer;
|
||||
data.draw.vertexOffset = vertexOffset;
|
||||
data.draw.vertexBuffer = vertexBuffer;
|
||||
data.draw.indexBuffer = nullptr;
|
||||
data.draw.mode = mode;
|
||||
data.draw.first = first;
|
||||
@@ -760,18 +760,19 @@ public:
|
||||
data.draw.indexType = 0;
|
||||
}
|
||||
|
||||
void DrawIndexed(GLRInputLayout *inputLayout, GLRBuffer *buffer, size_t offset, GLRBuffer *indexBuffer, GLenum mode, int count, GLenum indexType, void *indices, int instances = 1) {
|
||||
// Would really love to have a basevertex parameter, but impossible in unextended GLES, without glDrawElementsBaseVertex, unfortunately.
|
||||
void DrawIndexed(GLRInputLayout *inputLayout, GLRBuffer *vertexBuffer, uint32_t vertexOffset, GLRBuffer *indexBuffer, uint32_t indexOffset, GLenum mode, int count, GLenum indexType, int instances = 1) {
|
||||
_dbg_assert_(curRenderStep_ && curRenderStep_->stepType == GLRStepType::RENDER);
|
||||
GLRRenderData &data = curRenderStep_->commands.push_uninitialized();
|
||||
data.cmd = GLRRenderCommand::DRAW;
|
||||
data.draw.inputLayout = inputLayout;
|
||||
data.draw.offset = offset;
|
||||
data.draw.buffer = buffer;
|
||||
data.draw.vertexOffset = vertexOffset;
|
||||
data.draw.vertexBuffer = vertexBuffer;
|
||||
data.draw.indexBuffer = indexBuffer;
|
||||
data.draw.indexOffset = indexOffset;
|
||||
data.draw.mode = mode;
|
||||
data.draw.count = count;
|
||||
data.draw.indexType = indexType;
|
||||
data.draw.indices = indices;
|
||||
data.draw.instances = instances;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user