Initialize a bunch of Dialog structs

This commit is contained in:
Henrik Rydgård
2022-08-18 15:20:16 +02:00
parent 9d21ccf5fc
commit 70b9dcc9a3
7 changed files with 31 additions and 42 deletions
+3 -3
View File
@@ -139,13 +139,13 @@ private:
DisplayState display = DS_NONE;
SavedataParam param;
SceUtilitySavedataParam request;
SceUtilitySavedataParam request{};
// For detecting changes made by the game.
SceUtilitySavedataParam originalRequest;
SceUtilitySavedataParam originalRequest{};
u32 requestAddr = 0;
int currentSelectedSave = 0;
int yesnoChoice;
int yesnoChoice = 0;
enum SaveIOStatus
{