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@@ -579,9 +579,9 @@ void NewLanguageScreen::OnCompleted(DialogResult result) {
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void LogoScreen::Next() {
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if (!switched_) {
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switched_ = true;
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Path gamePath = Path(boot_filename);
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Path gamePath = boot_filename;
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if (gotoGameSettings_) {
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if (boot_filename.size()) {
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if (!gamePath.empty()) {
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screenManager()->switchScreen(new EmuScreen(gamePath));
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} else {
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screenManager()->switchScreen(new MainScreen());
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