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Merge pull request #4529 from raven02/patch-19
Fix Summon Night 5 shadow breaking
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@@ -667,6 +667,10 @@ void FramebufferManager::SetRenderFrameBuffer() {
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vfb = v;
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// Update fb stride in case it changed
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vfb->fb_stride = fb_stride;
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if (v->width < drawing_width && v->height < drawing_height) {
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v->width = drawing_width;
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v->height = drawing_height;
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}
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if (v->format != fmt) {
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v->width = drawing_width;
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v->height = drawing_height;
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