Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping.

This commit is contained in:
Henrik Rydgård
2024-12-03 10:59:41 +01:00
parent 11819e87cf
commit 474e7acf54
16 changed files with 89 additions and 63 deletions

View File

@@ -3101,7 +3101,7 @@ void TextureCacheCommon::DrawImGuiDebug(uint64_t &selectedTextureId) const {
ImGui::Image(texId, ImVec2(128, 128));
}
if (!secondCache_.size()) {
if (!secondCache_.empty()) {
ImGui::Text("Secondary Cache (%d): TODO", (int)secondCache_.size());
// TODO
}