ShaderWriter, a replacement for the sprintf WRITE macro.

This commit is contained in:
Henrik Rydgård
2020-11-02 08:59:30 +01:00
parent 291742535b
commit 39b5eb5b3d
10 changed files with 248 additions and 90 deletions
+5
View File
@@ -52,6 +52,11 @@ enum DebugShaderStringType {
SHADER_STRING_STATS = 2,
};
enum class ShaderStage {
Vertex,
Fragment
};
// Shared between the backends. Not all are necessarily used by each backend, but this lets us share
// more code than before.
enum : uint64_t {