UI: Clarify error message.

Include both files, even if the platform only uses one of the two.
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2021-12-11 08:38:10 -08:00
parent 7e578b31f5
commit 0d4af49590

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@@ -49,7 +49,7 @@ void UIContext::BeginFrame() {
// Load the smaller ascii font only, like on Android. For debug ui etc.
fontTexture_ = CreateTextureFromFile(draw_, "asciifont_atlas.zim", ImageFileType::ZIM, false);
if (!fontTexture_) {
WARN_LOG(SYSTEM, "Failed to load font_atlas.zim");
WARN_LOG(SYSTEM, "Failed to load font_atlas.zim or asciifont_atlas.zim");
}
}
}