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Buildfix.
Some compilers didn't like that, oops.
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@@ -529,7 +529,7 @@ void GPU_Vulkan::BuildReportingInfo() {
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const auto &props = vulkan_->GetPhysicalDeviceProperties();
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const auto &features = vulkan_->GetFeaturesAvailable();
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#define CHECK_BOOL_FEATURE(n) do { if (features.##n) { featureNames += ", " #n; } } while (false)
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#define CHECK_BOOL_FEATURE(n) do { if (features.n) { featureNames += ", " #n; } } while (false)
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std::string featureNames = "";
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CHECK_BOOL_FEATURE(robustBufferAccess);
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