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https-linux-poc
ppsspp/android/jni/Application.mk

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Makefile
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Also update Application.mk for the old build system.
2017-12-07 23:47:54 +01:00
APP_STL := c++_static
Update submodules and fix a warning
2014-07-20 17:15:04 +02:00
APP_PLATFORM := android-9
Android: Remove support for 32-bit x86 builds
2023-08-14 13:47:55 +02:00
APP_ABI := arm64-v8a armeabi-v7a x86_64
Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use. Eventually, this will make it possible to use post-processing with Vulkan and D3D11. Probably not DX9, though maybe. Not adding to Android build, there's some strangeness with STL.
2017-02-14 13:04:14 +01:00
APP_GNUSTL_CPP_FEATURES := exceptions
Switch Android build to clang. It's now the recommended build from NDK 11+. GCC is deprecated.
2016-03-20 16:26:37 -07:00
NDK_TOOLCHAIN_VERSION := clang
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