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Android: * compileSdk/targetSdk 34 -> 36, minSdk 21 -> 30, ANDROID_PLATFORM android-30 * pin ndkVersion 27.2.12479018, AGP 8.1.2 -> 9.2.1, Gradle 8.0 -> 9.4.1 (Gradle 9.x is what runs on the JDK 25 that Android Studio now ships) * Java 8 -> 17, javac encoding pinned to UTF-8 * drop the x86 ABI: no 32-bit x86 devices exist at minSdk 30, and it was a third of the native build time * refresh AndroidX dependencies Fixes found while getting the above to build: * AssetUtils invoked a bare `python` on Windows and Android, which does not exist on distros that only ship `python3`. Use the interpreter CMake finds, on every platform. * os_libc.h re-declared bcopy/bcmp/bzero, which clashes with bionic's fortified overloadable versions; include <strings.h> on Android instead, the same way OSX is already special-cased. * libultra.c defined those same wrappers, which bionic already provides. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>