Commit Graph

641 Commits

Author SHA1 Message Date
Miodrag Milanović
d5340b8be4 Make building emulator optional (allow building tools without building MAME) (#11889) 2023-12-31 20:41:59 -05:00
Vas Crabb
05e69b43e9 Added Zstandard support for zip archives and CHDs. (#11827)
* 3rdparty/zstd: Added Zstandard compression library version 1.5.5.
* util/unzip.cpp: Added support for Zstandard compression (method 93).
* util/chdcodec.cpp: Added support for Zstandard compression.
* 3rdparty/flac: Always define NDEBUG to avoid log spam.
2023-12-11 10:48:02 +11:00
Vas Crabb
ca50094e8d Bumped version to 0.261 2023-11-28 07:47:14 +11:00
Vas Crabb
0a7f1fe9cf Bump version to 0.260 2023-10-24 02:53:41 +11:00
invertego
963561c7cb 3rdparty/portaudio: Updated to latest upstream version. (#11604)
Up-to-date with revision 24c8d575e588d557d28f4011becb753421346860.  Resolves issues building with Visual Studio.

Enabled PortAudio when building with Visual Studio and clang-cl.

docs: Removed note about duplicate GUID symbols in PortAudio when built with MSVC.
2023-10-09 01:50:30 +11:00
Vas Crabb
727e600b94 Merge tag 'mame0259' into HEAD
MAME 0.259
2023-09-29 21:56:21 +10:00
Julian Sikorski
117c384d4a render/drawbgfx.cpp: Added initial support for Wayland on Linux. (#11451) 2023-09-29 01:24:59 +10:00
Vas Crabb
4ff20056c3 Bumped version to 0.259 2023-09-29 01:23:40 +10:00
hap
8d3545d731 makefile: update some outdated stuff 2023-09-25 15:37:32 +02:00
Vas Crabb
2e0aa82350 Bumped version to 0.258 2023-08-29 04:29:19 +10:00
Vas Crabb
f811a66c53 Bump version to 0.257 2023-07-28 02:00:24 +10:00
Vas Crabb
b41370db02 Bump version to 0.256 2023-06-28 01:49:47 +10:00
Vas Crabb
c6650dc072 Bump version to 0.255 2023-05-31 03:50:57 +10:00
Vas Crabb
bfa8d724a0 Bump version to 0.254 2023-04-26 01:19:25 +10:00
Vas Crabb
b6d9756c5e Bump version to 0.253 2023-03-30 01:05:56 +11:00
Miodrag Milanović
bd59a0d447 Removed local copy of SDL source and update Android build support. (#10899)
* Removed SDL2 source.
* Updated gradle.
* Updated SDL2 Java support glue code.
* Increased minimum supported Android API version to 24.
* Updated required asset files for Android app.
* Added proper tag for Android logging.
* Added SDL2 hint to make BGFX work on Android.
2023-02-27 05:40:37 +11:00
Vas Crabb
fb98822c34 Bump version to 0.252 2023-02-22 04:59:53 +11:00
Vas Crabb
34e6ec1ef8 Bump version to 0.251 2022-12-30 01:20:09 +11:00
Vas Crabb
b7cbe74c4b Bump version to 0.250 2022-11-29 16:41:19 +11:00
Vas Crabb
91c5b9ecea Bumped version to 0.249 2022-10-27 09:12:58 +11:00
Vas Crabb
2d3d0deec8 Bump version to 0.248 2022-09-26 17:10:36 +10:00
Vas Crabb
fa2d36c634 Bump version to 0.247 2022-08-31 03:14:51 +10:00
Frederic Cambus
fda59061cf Added support for building on OpenBSD/arm64. (#10274) 2022-08-26 06:14:35 -04:00
Vas Crabb
205b03897c Bump version to 0.246 2022-07-30 20:51:14 +10:00
Frederic Cambus
624793eac8 Added support for building with Clang on OpenBSD. (#10028) 2022-07-04 03:54:58 +10:00