diff --git a/include/fast/backends/gfx_direct3d_common.h b/include/fast/backends/gfx_direct3d_common.h index bfe5f96..16f96ea 100644 --- a/include/fast/backends/gfx_direct3d_common.h +++ b/include/fast/backends/gfx_direct3d_common.h @@ -163,8 +163,7 @@ class GfxRenderingAPIDX11 final : public GfxRenderingAPI { struct ShaderProgramD3D11* mShaderProgram; - // uint32_t current_width, current_height; - uint32_t mRenderTargetHeight; + int32_t mRenderTargetHeight; int mCurrentFramebuffer; FilteringMode mCurrentFilterMode = FILTER_NONE; diff --git a/include/fast/backends/gfx_metal.h b/include/fast/backends/gfx_metal.h index b926895..999d5ac 100644 --- a/include/fast/backends/gfx_metal.h +++ b/include/fast/backends/gfx_metal.h @@ -203,7 +203,7 @@ class GfxRenderingAPIMetal final : public GfxRenderingAPI { int mCurrentTile; uint32_t mCurrentTextureIds[SHADER_MAX_TEXTURES]; - uint32_t mRenderTargetHeight; + int32_t mRenderTargetHeight; int mCurrentFramebuffer; size_t mCurrentVertexBufferOffset; FilteringMode mCurrentFilterMode = FILTER_THREE_POINT;