mirror of
https://github.com/izzy2lost/dolphin.git
synced 2026-06-19 01:16:48 -07:00
D3D11 doesn't support partial copies of depth buffers via CopySubResource(), so we need to use a different path for the EFB cache.
D3D11 doesn't support partial copies of depth buffers via CopySubResource(), so we need to use a different path for the EFB cache.