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mirror of https://github.com/izzy2lost/dolphin.git synced 2026-06-19 01:16:48 -07:00
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db6c3b783c2964ff5b7ea6cd80f1e55505317835
dolphin/Source/Core/VideoCommon/GraphicsModSystem/Runtime
T
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Joshua Vandaële 35c6a6e612 CustomPipeline: Remove unused functions
2025-12-27 09:07:42 +01:00
..
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Core / VideoCommon: Remove original custom asset loader
2025-06-06 19:20:25 -05:00
CustomPipeline.cpp
CustomPipeline: Remove unused functions
2025-12-27 09:07:42 +01:00
CustomPipeline.h
CustomPipeline: Remove unused functions
2025-12-27 09:07:42 +01:00
CustomShaderCache.cpp
VideoCommon: add method to async shader compiler to clear pending/completed work (used on shutdown), this will in turn clear up any resources that the worker items may have held onto
2025-11-21 01:17:45 -06:00
CustomShaderCache.h
…
FBInfo.cpp
C++20: Synthesize operator!= From operator==
2024-10-10 20:23:55 -07:00
FBInfo.h
C++20: Synthesize operator!= From operator==
2024-10-10 20:23:55 -07:00
GraphicsModAction.h
…
GraphicsModActionData.h
VideoCommon: rename GameTextureAsset into TextureAsset and make it only contain CustomTextureData. Move validation and load logic to individual functions
2025-06-06 23:03:02 -05:00
GraphicsModActionFactory.cpp
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
GraphicsModActionFactory.h
…
GraphicsModManager.cpp
Common: Remove the string parameters from the HookableEvent interface.
2025-11-06 22:34:40 -06:00
GraphicsModManager.h
…
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