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mirror of https://github.com/izzy2lost/dolphin.git synced 2026-06-19 01:16:48 -07:00
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b6803d00fecd599e4d7e29ca9757e793f79afc09
dolphin/Source/Core/VideoBackends
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Jordan WoyakandGitHub d74d1d42d6 Merge pull request #13511 from tygyh/Use-range-based-loops-Core-VideoBackends
Core/VideoBackends: Use range-based loops
2025-05-07 15:53:18 -05:00
..
D3D
Use range-based loops - Core VideoBackends
2025-04-14 21:49:08 +02:00
D3D12
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
D3DCommon
VideoBackends: Use DXGI 1.6 and D3D11_4
2025-02-02 09:02:35 +01:00
Metal
linter: Add and apply new formatting rules
2025-04-23 11:19:57 +02:00
Null
VideoCommon: Fix out-of-bounds and disabled EFB access.
2025-03-26 01:23:16 -05:00
OGL
Use range-based loops - Core VideoBackends
2025-04-14 21:49:08 +02:00
Software
linter: Apply clang-format 19.1 formatting
2025-04-23 11:19:20 +02:00
Vulkan
VideoBackends/Vulkan: Use WorkQueueThreadSP for swap commands.
2025-04-30 16:29:35 -05:00
CMakeLists.txt
CMake: Check WIN32 instead of CMAKE_SYSTEM_NAME STREQUAL Windows
2023-04-06 18:37:45 -07:00
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