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mirror of https://github.com/izzy2lost/dolphin.git synced 2026-06-19 01:16:48 -07:00
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ae9367a89bd39cbc1f196fd3fcf7458fcf2c75d6
dolphin/Source
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magumagu ae9367a89b Delete a bunch of old audio HLE cruft.
This commit intentionally breaks audio output from HLE Zelda UCode; no other functional change.
2014-03-26 11:17:19 -07:00
..
Android
Merge pull request #199 from lioncash/defined-densities
2014-03-23 00:35:40 -05:00
Core
Delete a bunch of old audio HLE cruft.
2014-03-26 11:17:19 -07:00
DSPSpy
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
DSPTool
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
UnitTests
UnitTests: Add tests for BitField.
2014-03-25 23:57:54 +01:00
VSProps
windows: move arch defines to base.props
2014-03-06 14:37:40 -08:00
CMakeLists.txt
Unittests: Always use GTest from Externals (recommended way from GTest FAQ).
2014-03-03 03:38:46 +01:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build
2014-02-18 12:09:38 +01:00
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