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mirror of https://github.com/izzy2lost/dolphin.git synced 2026-06-19 01:16:48 -07:00
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908273d5f4dc3ccfb1d56a63bbd7f158b76b6821
dolphin/Source/Core/InputCommon
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Glenn Rice a279b391cc Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though.
Also added an option to explicitly disable building with MPG framedumps.  To use it add -DENCODE_FRAMEDUMPS=OFF to cmake on the command line.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6429 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-17 01:03:39 +00:00
..
Src
Fix the no gui cmake build.
2010-11-16 04:34:52 +00:00
CMakeLists.txt
Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though.
2010-11-17 01:03:39 +00:00
InputCommon.vcproj
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
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