Commit Graph

  • f70819197a Changed return type of Find4GBBase() to u8*, since it really is a pointer (all callers were typecasting it to u8*). Maarten ter Huurne 2008-09-17 07:58:17 +00:00
  • 9e49eda4f1 bugfix fires.gc 2008-09-17 07:34:00 +00:00
  • 076b7069ce fixed memory leak fires.gc 2008-09-17 07:16:14 +00:00
  • 23876b80c5 added filesystems.cpp to linux nakeee 2008-09-17 06:57:02 +00:00
  • 85993d02ad fixed small memory leaks of the windows version fires.gc 2008-09-17 06:50:52 +00:00
  • 5db2389374 windows build fix Shawn Hoffman 2008-09-17 06:01:07 +00:00
  • afc6bf15ab added sorting to gamelistctrl (thanks a lot to gigaherz) Shawn Hoffman 2008-09-17 05:57:43 +00:00
  • e4ca998ff8 few warning fixes nakeee 2008-09-16 20:24:34 +00:00
  • e6a12b553b Idle skipping in DC added (speedup). "Idle skipping" option in menu and ini memberTwo.mb2 2008-09-16 20:02:59 +00:00
  • 9323ec5df6 Dolphin.ini wiimote fix nakeee 2008-09-16 16:53:56 +00:00
  • 0f4c4b6e1c SConscript made all the rest of env.Copy into env.Clone nakeee 2008-09-16 16:50:09 +00:00
  • d36844799b more linux cleanup for lle nakeee 2008-09-16 16:40:40 +00:00
  • 233c28ee22 reverted some code from rev 532. dolphin had focus trouble daco65 2008-09-16 16:28:36 +00:00
  • 4de10e2d94 make LLE "work" on linux also with XK's patch to fix LLE save state nakeee 2008-09-16 13:53:11 +00:00
  • 17b8a7511b Fix build when using unicode wx. gigaherz 2008-09-16 13:34:39 +00:00
  • ff863e0cec added gui support for compressed ISOs... compression doesn't work and will be fixed (hopefully :D) fires.gc 2008-09-16 12:09:35 +00:00
  • 2ab92c9222 dsp hle: fixed stupid mistake of misread function name:( thanks XK nakeee 2008-09-16 09:50:20 +00:00
  • d96d93b7fa dsp hle: removed the code of ddldebugger nakeee 2008-09-16 09:15:17 +00:00
  • 29fb6187b9 copy to clone nakeee 2008-09-16 08:32:12 +00:00
  • cdff58ce40 copied the DllDebugger function from the LLE code to solve missing symbols on linux. Please check on windows to make sure it works. nakeee 2008-09-16 08:16:20 +00:00
  • ba90c68742 In single core mode Emulation and CPU threads are now merged. Performance gain due to sleep elimination. Powerdown checks are already done in the CPU thread. XTra.KrazzY 2008-09-15 21:46:26 +00:00
  • eafd38f6fb Fixed DebugFast versions of PadSimple and DSP HLE plugins. masken 2008-09-15 21:38:23 +00:00
  • 2c2697077b Stopping games now works XTra.KrazzY 2008-09-15 21:37:05 +00:00
  • ace5bb5f4b fixed filenames and descriptions of the DSP HLE plugin (affects debug fast version) fires.gc 2008-09-15 21:34:40 +00:00
  • 6a7351181f print percent with .2lf nakeee 2008-09-15 05:14:18 +00:00
  • 39aed329f9 Fixes Sorting in Linux, already tested in Windows. and if logging isn't enabled when loading a dynamic library in Linux, it will print instead of log Sonicadvance1 2008-09-14 22:25:28 +00:00
  • 6c007ceff0 added support for the wii mem dump (again) fires.gc 2008-09-14 11:57:35 +00:00
  • 7d07881116 Revert a fix for now, might break Win32 build hrydgard 2008-09-14 09:54:48 +00:00
  • 4c6d684a9f Some sanity checks in the debugger. hrydgard 2008-09-14 09:18:03 +00:00
  • a56fcd4e98 Fixed some valgrind warnings. hrydgard 2008-09-14 09:12:19 +00:00
  • 0ba3948c42 JIT profiler: in block performance counter. MemoryView: raw memory display. memberTwo.mb2 2008-09-13 20:58:24 +00:00
  • bec80af7d2 Move some stuff from bss to heap hrydgard 2008-09-13 18:35:49 +00:00
  • 7a8d4a1987 Defend against bad parameters for HLE_Printf, early out in symboldb, misc hrydgard 2008-09-13 18:15:53 +00:00
  • b0aaac3890 Should fix about box in Windows Sonicadvance1 2008-09-13 17:40:21 +00:00
  • f75fafc1ce Moved all relevant code into the Wiimote plugin. masken 2008-09-13 17:11:15 +00:00
  • de9b103524 reversion Shawn Hoffman 2008-09-13 16:33:28 +00:00
  • 73cef0e53b fixed plugin options: no longer ugly on linux, and calls wiimote config/about Shawn Hoffman 2008-09-13 16:10:26 +00:00
  • 6cabff4b0d daco breaks things ^^ Shawn Hoffman 2008-09-13 15:31:06 +00:00
  • 0b600d848a Added new file "Plugins/Plugin_Wiimote.cpp". Maarten ter Huurne 2008-09-13 15:27:09 +00:00
  • 583d22e72b and suddenly out of nowhere i had 4 resource.h files daco65 2008-09-13 15:17:16 +00:00
  • f07b75dc09 some patches done by F|res & OmegaDox daco65 2008-09-13 15:09:03 +00:00
  • 86a96ef13f oops daco65 2008-09-13 13:55:17 +00:00
  • 0924aaf06d forgot to add the default lines to the ini's also i need to rename the wiimote folder & project file but i can't atm daco65 2008-09-13 13:54:42 +00:00
  • af918f2e43 added the wiimote config to the dolphin.ini options. also commented out the wiimote loading. cause the plugin can't do anything yet it wont load dolphin to start the game. I also renamed the wiimote plugin. removing the test part. yes its a test but in the end its meant to become a full wiimote plugin right? daco65 2008-09-13 13:44:06 +00:00
  • f6e4aad94f Added preliminary Wiimote plugin spec, and an empty test plugin. masken 2008-09-13 10:28:23 +00:00
  • 2ab88e167e Some ATI cards have both ATI_draw_buffers AND ARB_draw_buffers, if both, go with ARB_draw_buffers Sonicadvance1 2008-09-13 05:41:26 +00:00
  • eb150f3114 Linux: Fixed Crashing problem due to locking problems with Xevents in the callback function. This SHOULD also fix the random lockups most/all are having in Linux, cheers Sonicadvance1 2008-09-13 04:32:28 +00:00
  • daabc11592 Clearing memory on boot XTra.KrazzY 2008-09-13 00:41:31 +00:00
  • 7a68316c61 stupid VS2005 compiler and its " i dont understand directories with spaces" fixed building when the source is located at a place like C:\Documents and settings daco65 2008-09-12 23:55:59 +00:00
  • db23e9a6c0 Wiimote: added hardcoded example data reporting functions. masken 2008-09-12 20:45:06 +00:00
  • 08a79ec7df win64 build fix Shawn Hoffman 2008-09-12 20:08:38 +00:00
  • 6d3ada97a2 Wiimote: fixed SendDataReply() and added a bunch of report handlers. masken 2008-09-12 19:35:04 +00:00
  • ba4143e82b Optimized vertex and pixel shader generation. Medium FPS boost. XTra.KrazzY 2008-09-12 19:04:13 +00:00
  • 3cc7e501af fix windows build. fix debug from VS IDE. memberTwo.mb2 2008-09-12 13:46:45 +00:00
  • bd2fb238b6 changed lzo to minilzo, fixing compile on linux nakeee 2008-09-12 09:59:10 +00:00
  • ea75d5adce fixed casting to pointer, Im not 100% sure it's currect so please give it a look nakeee 2008-09-12 09:37:19 +00:00
  • e5a126e231 lzo compiles on linux (almost working) nakeee 2008-09-12 09:15:54 +00:00
  • 7230dc58da fixed convertion between const char * and wxString to make code compile nakeee 2008-09-12 07:58:19 +00:00
  • 8f04cf2f4b LZO commit fix. Linux developers: Please add LZO to SConstruct, if necessary. XTra.KrazzY 2008-09-12 00:22:35 +00:00
  • 795c3bc4e0 Added the LZO external library. Added very fast LZO save state compression. XTra.KrazzY 2008-09-12 00:08:55 +00:00
  • 8dbfcaef4f added notes column and it resizes columns in a better looking way now (like the old gui) still need to find a way to colorize columns individually, seems to be a problem with wxw if there is a defaultgcm selected, hitting play boots that gcm. Shawn Hoffman 2008-09-11 21:24:49 +00:00
  • f5ffe10fca Don't use -g and -O3 together nakeee 2008-09-10 16:42:29 +00:00
  • eb1228cdb1 Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets. (this commit contains changes that should have been in revision 489) Maarten ter Huurne 2008-09-10 01:03:22 +00:00
  • 54c2a07de5 Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets. Maarten ter Huurne 2008-09-10 01:01:28 +00:00
  • 38ff37539d updated gui a little bit Shawn Hoffman 2008-09-09 23:34:13 +00:00
  • 7ae9fb085b Removed Host_CreateDisplay() and Host_CloseDisplay() since these functions do not exist in "Host.h". Maarten ter Huurne 2008-09-09 23:26:09 +00:00
  • 09ba0a3a11 Fixed a couple of unused variable warnings. masken 2008-09-08 20:14:07 +00:00
  • 86a9c845c3 much ctor order nakeee 2008-09-08 18:35:24 +00:00
  • 566a4ebc82 casting nakeee 2008-09-08 07:36:30 +00:00
  • 7026025a2d more warning fixes nakeee 2008-09-08 07:09:34 +00:00
  • 8201ead1d9 compiler doesn't like unmatched '' even in comments nakeee 2008-09-08 06:48:23 +00:00
  • 39a08656f7 warning fixes nakeee 2008-09-08 06:41:03 +00:00
  • 684c1d08a8 Changed case of "Src" in "Source/Core/DolphinWX/Src". Maarten ter Huurne 2008-09-08 06:39:17 +00:00
  • 01f7662ca6 osx build fix tmator 2008-09-08 06:06:59 +00:00
  • ff0b8ac39f stripped dolphin.ini to just default values Shawn Hoffman 2008-09-08 05:03:59 +00:00
  • 462b3184e2 Added some Fog functions to the GL plugin, doesn't effect games at all. Quick change to GLInit.cpp that doesn't do much as well Sonicadvance1 2008-09-08 04:03:42 +00:00
  • ed7a5a46d0 Removed time trial restriction ;) Maarten ter Huurne 2008-09-07 21:06:55 +00:00
  • 64390ff77d Fixed indentation. I am making this a separate commit so the next commit will show the actual code changes. Maarten ter Huurne 2008-09-07 21:02:57 +00:00
  • ac83588c3a continue changing src to Src nakeee 2008-09-07 20:29:31 +00:00
  • 21171d8b1b git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e nakeee 2008-09-07 20:26:38 +00:00
  • 5fb796fd19 use gen get opts for parsing MainNoGui command line, this doesn't do much yet nakeee 2008-09-07 20:24:05 +00:00
  • 885e1c5185 Removed ini file that was in the wrong place. Maarten ter Huurne 2008-09-07 19:47:07 +00:00
  • 9e692e4770 Removed "break" after "return" to avoid warning in GCC. Maarten ter Huurne 2008-09-07 19:29:33 +00:00
  • f5c7f61ed3 Wiimote: added a bunch of HID packet handling. LogManager: removed double line breaks in Win32 log files. masken 2008-09-07 18:54:33 +00:00
  • d6ac59f1cc Linux: Moved resize to the callback function, where the Xevents are being checked on, possibly fixing the random freezing bug Sonicadvance1 2008-09-07 18:09:38 +00:00
  • 8f7c509a13 windows x64 build fix Shawn Hoffman 2008-09-07 17:11:52 +00:00
  • 6c0fd0b31f forgot to remove icon before committing... daco65 2008-09-07 16:21:28 +00:00
  • ad3bea4c04 changed keyForControl to an unsigned int. it was in conflict with main.cpp daco65 2008-09-07 16:12:56 +00:00
  • 55002b9db2 changed Memory::Shutdown with a patch from mOoOo Shawn Hoffman 2008-09-07 14:56:05 +00:00
  • 9637314efb another unused packed nakeee 2008-09-07 14:14:24 +00:00
  • 4c1de84039 unused fogcolor removed, shouldn't BPMEM_FOGPARAM3 and BPMEM_FOGCOLOR be united with BPMEM_FOGBMAGNITUDE? nakeee 2008-09-07 14:11:21 +00:00
  • 426b40417b no negative ketForControl nakeee 2008-09-07 14:07:37 +00:00
  • 0882a71e56 unused sample nakeee 2008-09-07 14:05:47 +00:00
  • 5af15b6fd3 added () nakeee 2008-09-07 14:04:25 +00:00
  • 43634d53df fixed warnings nakeee 2008-09-07 13:58:56 +00:00
  • e77e1cbabc removed unesserary __attribute__ ((packed)); nakeee 2008-09-07 13:51:39 +00:00
  • 6cd9700dcf Explicitly convert negative numbers to u32 to avoid warnings. Maarten ter Huurne 2008-09-07 13:17:46 +00:00
  • 4952852799 Removed header because "HTTP.cpp" was the only source that included it, and that source was removed. Maarten ter Huurne 2008-09-07 13:04:40 +00:00
  • 7beada8f54 Removed "HTTP.cpp" from list of files to build, because the source file was removed too. Maarten ter Huurne 2008-09-07 13:03:32 +00:00
  • 81e937041f fix 64-bit build too on Platform SDK 6.0, fix project file. hrydgard 2008-09-07 11:07:55 +00:00