JosJuice
f49b64caff
Filesystem: Rewrite finding file info by path for performance
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Instead of calling GetPathFromFSTOffset for every file info, FindFileInfo
now only looks at names in directories that are included in the path.
For the common case of searching for "opening.bnr", this means that
only root-level files and directories have to be searched through.
2017-06-13 22:41:02 +02:00
JosJuice
7c45afecb2
Filesystem: Use file info in arguments instead of path
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Some callers already have the file info, making the relatively slow
FindFileInfo calls unnecessary. Callers that didn't have the file info
will now need to call FindFileInfo on their own.
2017-06-13 22:40:57 +02:00
JosJuice
3d5ef948d0
Filesystem: Make FindFileInfo public
2017-06-13 22:40:53 +02:00
JosJuice
07d3a39aeb
Filesystem: Replace file info's full path with name
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Some callers (i.e. ISOProperties) don't want the full path, so giving them
it is unnecessary. Those that do want it can use GetPathFromFSTOffset.
Not storing full paths everywhere also saves a small bit of RAM and is
necessary for a later commit. The code isn't especially pretty right now
(callers need to use FST offsets...) but it'll become better later.
2017-06-13 22:38:31 +02:00
JosJuice
5021b4a567
Filesystem: Replace FileInfo struct with interface
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GC/Wii filesystem internals shouldn't be exposed to other classes.
This change isn't especially useful by itself, but it opens up the
way for some neat stuff in the following commits.
2017-06-13 22:37:43 +02:00
JosJuice
95bc57cff3
DiscScrubber: Use FileInfo::IsDirectory instead of bit magic
2017-06-13 17:01:39 +02:00
JosJuice
b3ac6de7f8
Skip GameCube IPL by default
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See https://github.com/dolphin-emu/dolphin/pull/5492#issuecomment-306988942
I'm also renaming the setting because HLE_BS2 has already
been set to False automatically in existing INIs.
2017-06-11 17:51:01 +02:00
Léo Lam
17ef4c8046
StringUtil: Make SplitString return by value
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Simpler usage.
2017-06-11 16:48:20 +02:00
MerryMage
a0b41c83e7
VideoConfig: Remove bRunning
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Value was set but not used.
2017-06-11 15:06:12 +01:00
Leo Lam and GitHub
eefae402b3
Merge pull request #5593 from leoetlino/legacy-code
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VideoConfig: Remove useless code
2017-06-10 21:34:56 +02:00
Léo Lam
774587cbd1
VideoConfig: Remove useless header includes
2017-06-10 20:25:27 +02:00
Léo Lam
0e85c47237
VideoConfig: Remove manual panic alert setting load
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This code hadn't been touched since 2010. Nowadays, the panic alert
setting is loaded by ConfigManager and applied in UICommon.
VideoConfig has no business messing with it.
2017-06-10 20:24:18 +02:00
Leo Lam and GitHub
f2a6e39722
Merge pull request #5590 from MerryMage/vcd-refresh
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VideoConfigDiag: Refresh VideoConfig before opening configuration dialog
2017-06-10 20:21:18 +02:00
MerryMage
33879bf611
Config: Remove creation of unnecessary CommandLine layer
2017-06-10 19:07:17 +01:00
MerryMage
12e9ce47f6
VideoConfigDiag: Refresh VideoConfig before opening configuration dialog
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If the video configuration dialog is opened before a game was run, VideoConfig::Refresh was never called.
2017-06-10 16:40:10 +01:00
JosJuice
2578a3553b
VolumeDirectory: That's not what "4 byte" means
2017-06-09 20:00:36 +02:00
JosJuice
240cb0ca11
VolumeDirectory: Use correct endianness when writing apploader -1
2017-06-09 20:00:17 +02:00
Anthony and GitHub
20a3cbb8fc
Merge pull request #5587 from JosJuice/volumewii-game-partition-later
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VolumeWii: Don't set m_game_partition until we know partition is valid
2017-06-09 10:49:50 -07:00
Anthony and GitHub
c900829eee
Merge pull request #5586 from JosJuice/expand-game-partition
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FilesystemPanel: Expand game partition rather than second partition
2017-06-09 10:49:12 -07:00
JosJuice
d2b69f963a
VolumeWii: Don't set m_game_partition until we know partition is valid
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Without this, we can end up in an inconsistent state where
m_game_partition is set to a partition that isn't in the
partition maps.
2017-06-09 18:39:30 +02:00
Leo Lam and GitHub
1f30bd1f26
Merge pull request #5583 from shuffle2/remove-psapi
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remove MemUsage, and therefor psapi dependency
2017-06-09 18:10:04 +02:00
Leo Lam and GitHub
d9e8a2a7e7
Merge pull request #5584 from JosJuice/boot-tmd-valid
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Boot: Check TMD validity before reading from TMD
2017-06-09 18:07:26 +02:00
JosJuice
025884b688
FilesystemPanel: Expand game partition rather than second partition
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The game partition is normally the second partition, but not
if the disc has been scrubbed to only contain one partition.
2017-06-09 18:04:58 +02:00
Leo Lam and GitHub
25850dd366
Merge pull request #5563 from leoetlino/internal-functions
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IOS/ES: Make NandUtils member functions
2017-06-09 17:52:09 +02:00
JosJuice
fdd197475b
Boot: Check TMD validity before reading from TMD
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Otherwise Dolphin crashes when trying to boot a Wii game
with an invalid TMD.
2017-06-09 17:44:43 +02:00