magumagu9
|
7f27cfc9d2
|
Misc warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3583 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-06-28 20:53:26 +00:00 |
|
hrydgard
|
31f7020b2d
|
Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3432 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-06-13 22:08:01 +00:00 |
|
nakeee
|
5f862cf297
|
more scons build fixups
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2960 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-04-12 21:30:22 +00:00 |
|
sl1nk3.s
|
b0852c1bef
|
Updated rumble for nJoy, fixed a few glitches with half press button and deadzones too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2840 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-04-02 21:13:58 +00:00 |
|
omegadox
|
34c05f8e87
|
Added project for AudioCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2742 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-23 20:00:12 +00:00 |
|
hrydgard
|
76d24f2c0d
|
improve PE logging + misc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2716 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-21 18:00:54 +00:00 |
|
hrydgard
|
d046b55d1b
|
Change a bunch of project settings to reduce the flood of warnings you get when building in debug mode. Tweak bootup logging a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2706 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 22:54:59 +00:00 |
|
Shawn Hoffman
|
2301d072a6
|
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-18 17:17:58 +00:00 |
|
LPFaint99
|
3f44ccb75e
|
eol-style native update, small warning fix in EXI_Channel.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2591 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-07 08:35:01 +00:00 |
|
hrydgard
|
02a4b49df1
|
just some compiler warning cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2562 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-05 22:35:06 +00:00 |
|
omegadox
|
8c93e39ddd
|
Linux build fixes and some warning cleanup for GCC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-24 05:20:52 +00:00 |
|
John Peterson
|
b739dd3817
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2400 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-24 02:40:17 +00:00 |
|
LPFaint99
|
473cd01181
|
UUpdate svn:eol-style=native ( r1438 ) for Source/*.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2385 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-23 06:17:57 +00:00 |
|
LPFaint99
|
578c402d2c
|
Update svn:eol-style=native ( r1442 ) for Source/*.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2384 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-23 06:15:48 +00:00 |
|
John Peterson
|
fc6a7c47d5
|
Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-22 04:24:53 +00:00 |
|
hrydgard
|
76a78dd60d
|
Make InputCommon build in debug mode. Seriously, WTF? Debugging code relying on functions that simply aren't there. Nakee?????
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2331 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-21 11:49:14 +00:00 |
|
hrydgard
|
e010ef25da
|
Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2297 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-17 22:48:16 +00:00 |
|
John Peterson
|
a92444d3cc
|
Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2275 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-16 09:25:22 +00:00 |
|
Shawn Hoffman
|
37b2b5f83b
|
remove unicode from inputcommon vcproj
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2265 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-15 19:35:59 +00:00 |
|
John Peterson
|
b53c30ad25
|
Emulated Wiimote and SimplePad: Build fixes for Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2264 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-15 19:25:23 +00:00 |
|
John Peterson
|
a8e35e976a
|
Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2259 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-15 18:23:42 +00:00 |
|
John Peterson
|
7c638f3a51
|
Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-14 13:03:21 +00:00 |
|
John Peterson
|
79947e5d29
|
Emulated Wiimote: Added dead zone option for the gamepad input
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-14 01:15:35 +00:00 |
|
John Peterson
|
57c4620902
|
Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2224 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-12 16:43:35 +00:00 |
|
John Peterson
|
b932a53b68
|
Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2219 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-12 08:46:48 +00:00 |
|