Commit Graph
38 Commits
Author SHA1 Message Date
Shawn Hoffman ba8c2aa7e4 nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:48:15 +00:00
nakeee 9cae49bb52 moved plugin manager to core.
Can someone fix it on windows? 


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1840 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:46:04 +00:00
John Peterson f50746cf0e CodeWindow: Fixed the Unlimited JIT Cache option
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1816 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 07:35:12 +00:00
John Peterson 65590711e9 CodeWindow: Added skip event
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 08:19:44 +00:00
John Peterson 6c57f63280 CodeWindow: Made boot to pause optional, readded the tooltips in the Release build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1784 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 02:52:55 +00:00
John Peterson 8cc09ef74d Change disc: Warn the user if he's changing the disc to a completely different game
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1634 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 09:33:02 +00:00
hrydgard ad44788b36 Remove the entire concept of CPU_RUNNING_DEBUG and move the responsibility for breakpoint handling into the CPU cores. Breakpoints still only work in interpreter, not in JIT.. but now it's closer to becoming possible.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1617 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-21 11:56:37 +00:00
hrydgard 614dc1069e More code reorganization.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1605 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 12:10:59 +00:00
hrydgard b8f619550d add ppc disassembly to jit results viewer windowTurn the JIT into a class. Indentation cleanup will be in a separate CL, and the block cache will later be split out into its own class. Cannot detect any speed difference whatsoever - the games spend 99.9% of their time in already jitted code anyway. I have a good reason for doing this - see upcoming changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1585 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 13:21:02 +00:00
nakeee e6424f750b scons changes
added fastlog flavour with LOGGING and -O3
changed debug to include _DEBUG
changed devel to include DEBUGFAST
for now wxonassert is disabled as I couldn't make it work


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1571 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 00:37:24 +00:00
hrydgard 522752c77d small speedup of logmanager, minor logging improvements, misc code standard improvements, replace a crash with an error message in ppcanalyst
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1521 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-13 16:58:06 +00:00
Shawn Hoffman 514826f282 Fix up wxw asserts and exceptions caused by: the "booting..." msg, hacked up tooltips in the debugger, and the staticbitmaps in wiimoteframe.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1479 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 08:57:57 +00:00
hrydgard d01e05b7b5 make all disassembler calls threadsafe .. hopefully.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1462 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 21:24:12 +00:00
John Peterson 743a12f53e Made the Wiimote status go away in GC mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1458 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 14:57:55 +00:00
John Peterson fee145244c Wiimote: Added optional status icons for the Wiimote speaker and leds. And a few other small changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1455 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 05:37:15 +00:00
bushing 49cfded60b set svn:eol-style=native for **.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1442 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 05:30:24 +00:00
John Peterson 9e0439a193 Elf loader etc: Added command line elf loader so I can build and run homebrew with F5, use it with -e file.elf. Made some comments towards finding why lwbt fails to complete the HCI negotiation. I found that it worked in revision 800 so I will try to figure out what broke it along the way. Made some other small changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1432 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 00:25:01 +00:00
John Peterson 9d9c2fc983 Wii IOS: Some comments, logging changes and other small changes, no noticeable effects except that the MP3 WiiConnect24 error message has changed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1422 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 10:15:36 +00:00
Shawn Hoffman e033e31064 fixed up CopySettingsFile and idef'd away MSWDrawSubItem
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1371 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 00:12:42 +00:00
John Peterson c05b7df3ef Debugger: added save code option and darkened the code view colors so I can see them on my screen
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1359 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 07:37:35 +00:00
John Peterson f0596fee55 Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:46:12 +00:00
John Peterson f1e8b46c6c Added Enable Other Audio option to DSP HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1233 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 02:53:54 +00:00
John Peterson 8a77ca8189 Made the OpenGL iLog setting changeable from the debugging window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 01:28:00 +00:00
John Peterson be6a6215c9 Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 20:09:13 +00:00
Shawn Hoffman f7cb34f1e0 Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1140 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 04:54:17 +00:00