Commit Graph
79 Commits
Author SHA1 Message Date
Lioncash edda018d54 OnScreenDisplay: Make CallbackType an enum class 2016-01-02 14:57:55 -05:00
JosJuice a27610ff17 MainAndroid: Fix size logging 2015-12-08 12:37:51 +01:00
Lioncash edbbf493f8 DiscIO: Make factory methods return unique_ptrs
Rather than rely on the developer to do the right thing,
just make the default behavior safely deallocate resources.

If shared semantics are ever needed in the future, the
constructor that takes a unique_ptr for shared_ptr can
be used.
2015-12-07 05:57:37 -05:00
degasus 9187200de3 Android: Abort the screenshot after 2 seconds
If the emulation is crashed, this blocks forever. So there is no way to exit the emulation within a finite time.
2015-09-05 15:29:22 +02:00
Jules Blok b6c4d5792b Revert "Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before."
This reverts commit ba664b3293.

Added documentation to Core::Shutdown() to prevent breaking changes.
2015-07-22 09:15:19 +02:00
sigmabetaandEder Bastos a028805626 Android: Save screenshot at end of an emulation session. 2015-06-23 22:22:01 -04:00
Ryan Houdek 0af5bdcf1d [AArch64] Clean up our CPUDetect.
Drops ARMv7 feature detection.
2015-06-13 08:04:23 -05:00
degasus c375111076 Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
JosJuice ec0370d2d1 Volume: Add prefer_long parameter to GetNames
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00
Ryan Houdek 51b440fbcf Merge pull request #2449 from sigmabeta/android-decouple-surfaceview
\Android: Decouple SurfaceView initialization and emulation start.
2015-06-07 23:18:56 -04:00
sigmabeta d752ee73c0 Android: Remove old panic alert messsaging flags. 2015-06-07 20:16:55 -04:00
sigmabeta 3038368128 Android: Display Panic Alerts on-screen as an Android Toast message. 2015-06-07 20:13:52 -04:00
JosJuice 0ed3118141 Volume: Return volume type as an enum
ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.

I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
2015-06-04 16:26:36 +02:00
comex dc91e8b607 Add a mode to use a dummy Wii NAND.
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
2015-05-28 19:14:42 -04:00
Ryan Houdek c88d6c804a Merge pull request #2430 from Sonicadvance1/android_panic_handler
[Android] Add support for panic alerts to the JNI.
2015-05-25 23:37:48 -04:00
Ryan Houdek 4ba430951a Merge pull request #2439 from JosJuice/company-from-id
Use an ID-to-name map when volume has no company string
2015-05-25 23:32:55 -04:00
Ryan Houdek d789d8d75f [Android] Add support for panic alerts to the JNI. 2015-05-25 22:13:00 -05:00
Ryan Houdek 0c5f5c4519 Merge pull request #2394 from Sonicadvance1/android_block_profiling_api
[Android] Block profiling JNI interface
2015-05-25 23:06:37 -04:00
Tillmann Karras cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Tillmann Karras 6d9986846c Simplify some more license headers 2015-05-25 13:11:41 +02:00
Eder Bastos 4faff3cf62 Android: Decouple SurfaceView initialization and emulation start. 2015-05-24 19:40:11 -04:00
JosJuice d2e6adb045 Use an ID-to-name map when volume has no company string
This is written so that the result of GetCompanyFromID never is cached
(except on Android?). Caching is unnecessary because the string can be
obtained quickly at runtime, and not caching it means that the cache
doesn't have to be invalidated when GetCompanyFromID is edited.
2015-05-24 17:41:53 +02:00
Eder Bastos 3e5e352fee Android: Implement an SQLite database-based game library. 2015-05-20 19:55:55 -04:00
Eder Bastos 5b0c047e0b Android: Remove inheritance from Game model, and improve the relevance of its content 2015-05-20 19:46:19 -04:00
Eder Bastos 4c786cb70c Android: Implement reading country value from game files. 2015-05-20 19:44:31 -04:00