Commit Graph
31537 Commits
Author SHA1 Message Date
Pokechu22 8d880cd86e DSPSpy: Add CMPAXH test 2022-05-27 18:22:38 -07:00
Pokechu22 d307c34af1 DSP LLE: Rename CMPAR to CMPAXH 2022-05-27 18:22:38 -07:00
Pokechu22 2341ff00ab NetPlay: Make messages about non-matching games clearer 2022-05-24 23:20:45 -07:00
Pokechu22 ea9b0bff08 NetPlay: Delete NetPlayClient::GetPlayerList
It's been unused since DolphinWX was removed in 44b22c90df.  Prior to that, it was used in Source/Core/DolphinWX/NetPlay/NetWindow.cpp.  But the new equivalent in Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp uses NetPlayClient::GetPlayers instead.  Stringifying (or creating a table, as is done now) should be done by the UI in any case.
2022-05-24 14:44:28 -07:00
TilkaandGitHub b6ad5c5902 Merge pull request #10683 from Pokechu22/gamelist-home-end
GameList: Have home/end keys move to first/last row
2022-05-24 22:10:38 +01:00
Admiral H. Curtiss b18fd3d3ce Core/State: Make memory layout of StateHeader more explicit. 2022-05-24 03:04:52 +02:00
Admiral H. Curtiss f68c3b758e Common/Network: Use std::array in IPv4Header. 2022-05-23 02:01:59 +02:00
JMC47andGitHub 3a3357444e Merge pull request #8067 from endrift/hsp
Preliminary HSP support
2022-05-22 13:42:27 -04:00
Pokechu22 1c4a5d9fc9 GameList: Work around Qt bug regarding clicking in the background not setting the position used by page down/end 2022-05-21 23:33:46 -07:00
Admiral H. Curtiss 8d0f52032b IOS/DI: Fake the error 001 read when running DirectoryBlobs or Riivolution-patched games. 2022-05-22 04:22:41 +02:00
Pokechu22 2d50ba0ca2 GameList: Have home/end keys move to first/last row 2022-05-21 18:11:24 -07:00
Admiral H. CurtissandGitHub 0e948f3e21 Merge pull request #10620 from phire/cmake_win_fixes
Various fixes for msvc/cmake builds
2022-05-22 03:08:17 +02:00
Pokechu22andGitHub 8b3517a9f9 Merge pull request #10686 from Tilka/pikmin_demo
DSPHLE: handle crc of Pikmin 1 GC US Demo
2022-05-21 17:30:31 -07:00
Vicki Pfau 6a26b0ce8a HW: Initial HSP implementation with ARAM expansion 2022-05-21 17:05:49 -07:00
Admiral H. Curtiss 580c721c82 cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
Admiral H. Curtiss a5e85627b0 cmake: Use Policy CMP0117 for more sensible RTTI flag configuration on MSVC. 2022-05-22 00:30:56 +02:00
Admiral H. Curtiss 9908219dc6 cmake: Add a few missing settings from the Visual Studio project files on MSVC. 2022-05-22 00:29:48 +02:00
Admiral H. Curtiss 89fadd26a6 cmake: Use C++latest everywhere on MSVC. 2022-05-22 00:29:48 +02:00
Admiral H. Curtiss dbee810a04 cmake: Fixes for Qt6 on Windows. 2022-05-22 00:29:48 +02:00
Scott MansellandAdmiral H. Curtiss 876f6651b4 cmake: fix PCH to work with msvc/ninja
Ninja puts way more effort into compiling targets in parallel, and
ignores dependenceis until link time.

So we need to jump though hoops to force ninja to compile
pch.cpp before any targets which depend on the PCH.
2022-05-22 00:29:47 +02:00
Scott MansellandAdmiral H. Curtiss 0909e00117 cmake: fix MSVC PCH support
I'm not sure if the previous implementation ever worked.
2022-05-22 00:29:47 +02:00
Scott MansellandAdmiral H. Curtiss 2348017ee8 cmake: ignore external warnings in MSVC
Since we also treat all warnings as errors, we need to
ignore these to successfully build.
2022-05-22 00:29:46 +02:00
Scott MansellandAdmiral H. Curtiss 987f270083 cmake: fix buggy target sources on windows
I have no idea why cmake supports PUBLIC on target_sources,
but it does. It causes all targets that depend on this target
to try and include the files in their sources.
Except it doesn't take paths into account, so it breaks. Mabye
it would work if you used an abolute source? But I'm not sure
there is a sane usecase.
2022-05-22 00:29:46 +02:00
Sage King f0454ab2fa Added double click to add expressions when mapping 2022-05-21 14:08:49 -06:00
Tillmann Karras d7da4aca19 DSPHLE: handle crc of Pikmin 1 GC US Demo
The DSP code only has minor differences to the final release.
2022-05-21 16:48:34 +01:00