Ryan Houdek
8efdbcda9e
[Android] Fix drawn buttons causing rendering issues.
2013-06-11 08:23:32 -05:00
John Peterson
b6e1127c8a
Adding stick radius setting
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because that makes it easier to adjust it
Adding visual aid for the hardware range because that makes it easier to adjust the radius relative to it
2013-06-06 09:28:59 +02:00
Matthew Parlane
065d772696
Windows should have support for Balance Board now.
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Needs to be tested.
2013-05-19 14:45:24 +12:00
Matthew Parlane
7208823396
Added config for enabling Balance Board.
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Fixed other structures that still assumed 4 of everything.
2013-05-19 00:30:20 +12:00
lioncash
d244bca1f5
Fix a bunch of random typos in comments and logging.
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Also update the comment headers for two functions in GCMemcard.cpp.
2013-04-19 09:21:45 -04:00
Lioncash
bab9963b00
New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
2013-04-17 23:09:55 -04:00
Ryan Houdek
7772f0d071
Merge branch 'Android-trash' since it is no longer quite so trashy.
2013-04-14 23:36:00 -05:00
Ryan Houdek
44bbb54a62
Add a Androind ControllerInterface class for allowing input in a non-hacky way. Add a default GCPad.ini file so it actually works.
2013-04-14 23:02:53 -05:00
Lioncash
8a9fcd3014
Kill off dangling else's in the InputCommon project.
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Some indentations were also too far for some things. Fixed this.
Also update the license header to show Git instead of SVN.
Got rid of some trailing spaces/tabs too.
2013-04-14 22:53:10 -04:00
lioncash
0e3d8e2e9f
Clean up some space/tab mismatches in DiscIO and InputCommon.
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Keeps the files consistent.
2013-03-19 09:59:41 -04:00
Jordan Woyak
2b1af36900
Merge branch 'master' into windows-unicode
2013-03-02 15:33:32 -06:00
Matthew Parlane
99cf57eb39
Fixes two memory leaks, one is pretty bad for OSX.
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Yell at pauldachz if this doesn't work.
Or... say thanks.
2013-03-01 19:21:34 +13:00
Jordan Woyak
ea75577278
Use the new UTF-16 conversion function in two places.
2013-02-27 18:02:07 -06:00
Jordan Woyak
ef9d7fb789
Fix compilation with SDL2. (based on a patch from matthewharveys)
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Fixes issue 5971.
2013-02-05 21:08:52 -06:00
Jordan Woyak
708fed92c8
Clean up SDL includes a bit. Maybe fix an SDL2 problem.
2013-02-05 15:34:23 -06:00
Jordan Woyak
f506783c37
Number "unknown" axes in OSX rather than call them all "unk".
2013-02-05 13:51:08 -06:00
Lioncash
fe7e691d77
Revert "mem_fun -> mem_fn."
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This reverts commit b7d32b0a3d .
OSX C++ std library in charge of holding back progress (as usual).
2013-01-23 23:38:49 -05:00
Lioncash
b7d32b0a3d
mem_fun -> mem_fn.
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mem_fun is deprecated in C++11. Also it does everything mem_fun can do, but more conveniently.
2013-01-23 23:29:50 -05:00
Jordan Woyak
6ec95d30af
Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90)
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Fixes issue 3492.
2013-01-19 19:20:04 -06:00
Grant Paul
2f28d938cf
Add support for the mouse cursor and mouse clicking events on OS X.
2013-01-17 23:32:07 -08:00
Jordan Woyak
f97d2a93c4
Add "full analog surface" support in DInput,OSX,SDL backends. (should not be needed for XInput)
2013-01-17 15:41:18 -06:00
Jordan Woyak
38b01d176a
Start to make possible use of "full analog surface". (useful for triggers on some silly physical gamepads)
2013-01-17 15:40:44 -06:00
Jordan Woyak
6b8dc6802b
Fix two warnings.
2013-01-13 12:57:17 -06:00
Rachel Bryk
f1489a4e18
Merge branch 'controller-profiles'
2013-01-09 22:33:51 -05:00
Rachel Bryk
b9fc26540e
Change key names, and put it in section Controls.
2013-01-09 21:56:17 -05:00