Jordan Woyak
2f1390e9f9
InputCommon: Rename AddAnalogInputs to AddFullAnalogSurfaceInputs.
2024-11-03 15:06:50 -06:00
dreamsyntax
2f38a00534
InputCommon: Disable DualSense Player LED
2024-11-02 16:49:36 -07:00
Jordan Woyak
d361d4ba6e
ControllerInterface/SDL: Fix device removal event processing.
2024-10-31 14:11:27 -05:00
Dr. Dystopia
9602f36248
Remove redundant semicolons
2024-08-20 14:59:54 +02:00
Jordan Woyak
3a85725ffa
SDL: Remove duplicate button/hat Inputs. Hide duplicate Axis Inputs.
2024-03-14 23:50:17 -05:00
Jordan Woyak
0538366326
SDL: Deduplicate Motor logic with templates.
2024-03-14 23:43:58 -05:00
Jordan Woyak
0fff8374d0
SDL: Move class definition out of header.
2024-03-14 23:43:58 -05:00
Admiral H. Curtiss
c7d7ae4912
InputCommon/SDL: Code style fixes.
2024-01-15 15:19:41 +01:00
Admiral H. Curtiss
5e6e61c723
InputCommon/SDL: Avoid potential infinite loops from integer truncation.
2024-01-15 15:19:24 +01:00
Admiral H. Curtiss
d657ad5932
InputCommon/SDL: Check for errors from SDL_JoystickNumButtons(), SDL_JoystickNumAxes(), SDL_JoystickNumHats().
2024-01-15 15:18:38 +01:00
Admiral H. Curtiss
959c39133b
InputCommon/SDL: Fix incorrect use of std::vector::assign() and check bounds.
2024-01-15 15:17:32 +01:00
Martino Fontana
51e05f468a
SDL: Add GameController API, cleanup
2024-01-13 16:10:25 +01:00
Filoppi
e456bef163
Input: Improve Controller Interface devices threading
...
This specific issue was already addressed by https://github.com/dolphin-emu/dolphin/pull/11635
though I felt like there was something more we could do, and wasn't too happy with the
likelihood of devices update calls being skipped (due to `m_devices_population_mutex` being locked).
2023-12-18 21:45:22 +02:00
Dentomologist
2d3bae9c79
SDL: Add default case to switch statement
...
Fix -WSwitch warning about unhandled enum value SDL_NUM_LOG_PRIORITIES.
log_level is initialized to LNOTICE right before the switch statement so
this doesn't cause any behavior changes.
2023-11-10 12:05:20 -08:00
Jordan Woyak
30ce1f2ec2
ControllerInterface/SDL: Remove Xbox 360 controller disabling hack.
2023-10-26 18:04:11 -05:00
TellowKrinkle
72eadc6520
InputCommon:SDL: Add SDL 2.26 left and right motion inputs
2022-11-24 15:12:07 -06:00
Jordan Woyak
44a4573303
ControllerInterface: Add InputBackend interface and SDL implementation.
2022-11-01 21:59:08 -05:00
Shawn Hoffman
f92541fbd9
StripSpaces: only strip spaces
...
StripWhitespace maintains old behavior
2022-07-25 18:40:12 -07:00
Admiral H. Curtiss
e79c7d4985
InputCommon: Don't force-link against SDL2.lib on Windows.
2022-07-13 01:37:05 +02:00
Shawn Hoffman
54b4ad8f55
ci/sdl: pump messages for SDL_hidapi so device detection works
2022-07-10 15:39:06 -07:00
Shawn Hoffman
ddf83462ac
sdl: enable SDL_HINT_JOYSTICK_THREAD
...
fixes window message pumping
2022-07-10 15:39:06 -07:00
Shawn Hoffman
dd20c7cf78
ci/sdl: re-add the x360 controller block
2022-07-10 15:39:06 -07:00
Shawn Hoffman
3f7a2c6d4d
ci/sdl: minor cleanup
2022-07-10 15:39:06 -07:00
Jun Bo Bi and Shawn Hoffman
6cb936d0cf
Add SDL motion input and rumble support
2022-07-10 14:49:49 -07:00
TellowKrinkle
994210e369
InputCommon: SDL 2.0.22 init crash workaround
...
See https://github.com/libsdl-org/SDL/pull/5598
2022-06-14 21:02:45 -05:00